Blossom Littlefoot, Female Halfling [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she wears red painted combat armor at almost all times. She has a long auburn ponytail with little hanging trinkets. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She is very quiet and rarely speaks above a whisper. She is a font of random trivia from the lore and stories she has discovered
History: She was born in the east, but her parents moved at a very young age to the west. She took every job she could get her hands on, but the opportunities for Halflings in the east were limited. She hasn't been sleeping well lately.
Motivation: To get a good night's sleep; and to share knowledge with the world
Ideals: Logical. Flaws: Shy, Insomniac. Bonds: Immigrant. Occupation: Bookbinder
Voice: Relaxed voice
Attributes [hide]
Small (3'0") Halfling, Chaotic Evil (CR 5)
Armor Class 16
Hit Points 4 (5d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 4 (-3) | 20 (+5) | 5 (-3) | 8 (-1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +0 / 2d4-3, Ranged +8 / 2d4+5, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 5 | 3 | 2 | 1 | 0 | 0 | 0 |
Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.
Henry LaHood, Male Half-Elf [Permalink]
Personal [hide]
Description: This slender man stands about 4'11". He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His golden hair is still thick. He wears crescent spectacles with a black brim.
Personality: Stoic and calm, he prefers to meditate than take action. The war was a terrible time for him, and Henry does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was born several months after his mother was called into army service. When Henry reached his early adolescence his Half-Elf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: He has a rivalry with the Church that dominates his actions; and he wants nothing more than to rejoin the army
Ideals: Disciplined. Flaws: Depressed. Bonds: Military, Religious. Occupation: Carpenter
Voice: German accent
Attributes [hide]
Medium (4'11") Half-Elf, Lawful Evil (CR 12)
Armor Class 14
Hit Points 76 (12d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 18 (+4) | 13 (+1) | 16 (+3) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Undercommon, Goblin, Draconic
Attacks Melee +5 / 3d10+1, Ranged +8 / 3d10+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 4 | 4 | 3 | 3 | 2 | 0 |
Possessions: 3000 gp. Zircon (50 gp). Deep blue spinel (900 gp). Deep blue spinel (900 gp). Black pearl (900 gp). Chalcedony (50 gp). Onyx (50 gp). Obsidian (10 gp). Jade (70 gp).
Dayereth Cithreth, Male Elf [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a blue cloak and cross-gartered violet stockings. His blonde hair is cut short with large spiked bangs in the front. His blue eyes are slightly larger than normal.
Personality: He has a massive crush on the younger sibling of the Baker who has hired him part-time. He is able to make almost anything out of random pieces of junk.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now owns his own business.
Motivation: He has a crush on the local Bounty Hunter.
Ideals: Gifted. Flaws: Disease. Bonds: Immigrant, Has a crush, Job. Occupation: Baker
Voice: Creaky witch voice
Attributes [hide]
Medium (5'5") Elf, Chaotic Good (CR 12)
Armor Class 12
Hit Points 68 (12d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 14 (+2) | 12 (+1) | 10 (+0) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 3d10-2, Ranged +6 / 3d10+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 4 |
Possessions: 1000 gp. Sard (80 gp). Black pearl (1100 gp). Freshwater pearl (6 gp). Obsidian (6 gp). Rich purple corundum (600 gp). Deep green spinel (130 gp). Hematite (6 gp). White pearl (130 gp). Sardonyx (80 gp). Red spinel (130 gp). 1 Minor magic item.
Shanairla Selevarun, Female Elf [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she wears baggy tan pantaloons and a black scarf. She has styled her white hair well, parting it to the right. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep hazel.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She uses divination through singing.
History: Born in the south to a Knight, Shanairla learned a great deal about her father's area of expertise. A serious injury left her father unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm father. She has achieved small success as a Knight.
Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and to be a herbalist again
Ideals: Joker, Gifted. Flaws: Greedy. Bonds: Job, Debt. Occupation: Knight
Voice: Mousy voice
Attributes [hide]
Medium (5'0") Elf, True Neutral (CR 3)
Armor Class 12
Hit Points 8 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 14 (+2) | 7 (-2) | 9 (-1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!


