Antinua Mundy, Female Half-Elf [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a yellow feathered hat and yellow clothes. Her silver hair is smooth and relatively long. Her blue eyes dart from person to person to random spaces in the air.
Personality: She can speak with the recently deceased. A true patriot, Antinua would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: She was born in the west, but her parents moved at a very young age to the south. Her first spouse was a Roofer, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She now travels the world, in search of power and loot.
Motivation: Wants to open a new tavern; and meet up once more with her childhood friend
Ideals: Gifted. Bonds: Immigrant, Military, Family, Adventurer, Job. Occupation: Sculptor
Voice: Prounounces S like Z
Attributes [hide]
Medium (4'8") Half-Elf, True Neutral (CR 5)
Armor Class 13
Hit Points 41 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 16 (+3) | 14 (+2) | 12 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Halfling
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.
Bree Leagallow, Female Halfling [Permalink]
Personal [hide]
Description: She is wearing colorful clothing, dressed as a Spice Merchant. Her auburn hair is well kept. Her otherwise smooth face is marked with small tiny scars.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: When she was but 6 years old her parents immigrated from the north. A gifted student she started as a Mortician, but she got bored and became a Spice Merchant. She ran away from her former home and has been making her living as a Spice Merchant for the past few years.
Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and wants to open a new tavern
Ideals: Joker. Flaws: Insane, Secretive, Greedy. Bonds: Immigrant, Job. Occupation: Spice Merchant
Voice: Aggressive tone
Attributes [hide]
Small (2'10") Halfling, Neutral Good (CR 1)
Armor Class 13
Hit Points 9 (1d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 15 (+2) | 17 (+3) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Halfling, Ignan, Abyssal
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 2 | 0 | 0 | 0 | 0 |
Possessions: 3000 cp.
Lamlûg Livingstone, Male Half-Orc [Permalink]
Personal [hide]
Description: He is an average looking western male in his early mid-life. He dresses in black turtlenecks beneath a pastel coat with black slacks. He wears his brown hair up. His brown eyes lackadaisically let the world flow into them.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: He was born into a rich family. He helped his mother out around the business and became quite the natural. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: He feels that his past leaves him morally obligated to help.
Bonds: Job, Criminal record, Rich, Enemies. Occupation: Assassin
Voice: Italian accent
Attributes [hide]
Medium (6'7") Half-Orc, Neutral Evil (CR 7)
Armor Class 11
Hit Points 32 (7d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 12 (+1) | 10 (+0) | 11 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +4 / 2d8+1, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 3 | 2 | 0 |
Possessions: 800 gp. Brass mug with jade inlays (200 gp). Old masterpiece painting (1500 gp). Fire opal pendant on a fine gold chain (1500 gp). 1 Minor magic item. 1 Minor magic item.
Patrick Bing, Male Human [Permalink]
Personal [hide]
Description: This eastern man wears a grey coat over a brown low-cut shirt, and a wide-brimmed hat upon his head. His clothes are grease stained in places. He keeps his white hair in a flapper bob. His eyes are amber and he is always smoking a pipe.
Personality: He has always had a great fascination with Half-Elven culture. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Patrick was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Before the accident, he was one of the most outspoken anti-Half-Elven activists. He was mortally wounded, saved by a kind and fast-acting Half-Elven doctor. He left for the east, certain he would find work there.
Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs
Ideals: Logical. Flaws: Racist. Bonds: Poor, Immigrant, Religious. Occupation: Fortune-teller
Voice: Stutters
Attributes [hide]
Medium (5'0") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 11 (+0) | 13 (+1) | 10 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 5 |
Possessions: 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!

