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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Williamina Siannodel, Female Half-Elf [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She prefers to wear yellow clothing when she does not wear armor. Her brown hair, when down, is lengthy. Her eyes are violet and she is always smoking a pipe.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She can't help but pocket interesting objects she comes across

History: She was born to a criminal king-pin and mafia family She found a children's book about a Half-Elf Fighter who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She now travels the world, in search of power and loot.

Motivation: She wants nothing more than to rejoin the army; and a need for knowledge about a nearby landmark

Ideals: Gifted. Bonds: Criminal record, Adventurer, Military. Occupation: Doctor

Voice: Soothing and warm

Attributes [hide]

Williamina Siannodel, Female Half-Elf Fighter 2
Medium (5'6") Half-Elf, Lawful Evil (CR 2)
Armor Class 9
Hit Points 16 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 14 (+2)15 (+2) 7 (-2)16 (+3)
Skills Investigation +4, Nature +4
Senses Passive Perception 8
Languages Common, Elven, Giant, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0

Possessions: 370 gp. 1 Bullseye lantern.


Social Check DCs


Markosian Liberty, Female Tiefling [Permalink]

Personal [hide]

Description: This younger middle-aged woman tends to wear a green poncho over her likewise colored trousers and shirt, and a wedding ring on her left hand. She has dyed her greying red hair a little too much giving a sharp red color. Her red eyes have a joyful gleam in them most of the time.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: The child of southern immigrants she idolized her father. A gifted student she started as a Miner, but she got bored and became a Glassblower. She now owns her own business.

Motivation: Expand her business.

Flaws: Fearful. Bonds: In love, Nature, Immigrant, Job. Occupation: Glassblower

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Markosian Liberty, Female Tiefling Expert 2
Medium (5'6") Tiefling, Chaotic Good (CR 2)
Armor Class 10
Hit Points 7 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 10 (+0)8 (-1) 17 (+3)12 (+1)
Skills Medicine +5, Persuasion +3
Senses Passive Perception 13
Languages
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 90 pp. 1 Masterwork Common Melee.


Social Check DCs


Tricking Of Snakes, Female Tabaxi [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She dresses in brown turtlenecks beneath a blue coat with grey slacks. She keeps her long red fur kept up in a rat tail. She tend to wears goggles to shield her eyes.

Personality: She will rave to anyone who will listen. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She always admired druidic-users and wanted to develop the talent, but never had the affinity for it. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: A deep hatred of illithids; and revenge

Ideals: Gifted, Logical. Flaws: Insane, Hedonist. Bonds: Enemies. Occupation: Navigator

Voice: Mousy voice

Attributes [hide]

Tricking Of Snakes, Female Tabaxi Warrior 3
Medium (6'3") Tabaxi, Neutral Good (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)12 (+1) 13 (+1)12 (+1)
Skills Animal Handling +3, Arcana +3
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 13000 cp.


Social Check DCs


Lance Clifton, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is well dressed, constantly wearing a grey suit, red shirt, and pastel tie. His moppish chestnut hair is in a traditional bowl cut. His gray eyes dart from person to person.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born at the edge of vast plains. He helped his mother out around the business and became quite the natural. He has set out to sabotage the competition.

Motivation: To unite with his sister; and he has passion for adventuring and risk

Ideals: Justice. Bonds: Adventurer, Nature, Job, Family. Occupation: Barrister

Voice: Low and grunting

Attributes [hide]

Lance Clifton, Male Human Adept 1
Medium (5'1") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 11 (+0)11 (+0) 15 (+2)9 (-1)
Skills Deception +1
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 150 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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