Mastema Tragedy, Female Tiefling [Permalink]
Personal [hide]
Description: A pudgy woman standing about 4'7" has a big stupid grin on her face most of the time. She is generally shirtless and showing off her tattooed chest. She wears a deerstalker hat to hide her balding. Her eyes are a pleasant gold.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: Born to a poor family in the city she treasured whatever gifts she got. Her parents enrolled her in a Warrior school at a young age so that she could practice her necromantic talents. She now owns her own business.
Motivation: Wants to have a good time and be beloved; and someone believes her a fraud
Ideals: Optimist, Gifted. Bonds: Poor, Job, Enemies. Occupation: Ploughman
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (4'7") Tiefling, Neutral Good (CR 1)
Armor Class 13
Hit Points 8 (1d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 17 (+3) | 7 (-2) | 16 (+3) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Gnoll, Abyssal, Druidic
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
Possessions: 140 gp. 1 Masterwork studded leather.
Agnes Kenley, Female Human [Permalink]
Personal [hide]
Description: This woman dresses in collared shirts and wears a proper scarf over her head. She has a penchant for wearing a ring with an oversized emerald on her left hand. Her long red hair reaches down to her waist. She wears a mask on her face.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She always tries to repair and not replace. It was this mentality that drove her into the Banker business.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her parents enrolled her in a Adept school at a young age so that she could practice her arcane talents. She got away from her former life and has fallen to alcoholism.
Motivation: To get a good night's sleep; and she has money and likes to spend it
Ideals: Persistence, Gifted. Flaws: Shy, Addict. Bonds: Rich. Occupation: Banker
Voice: Low range voice
Attributes [hide]
Medium (4'7") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 9 (1d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 10 (+0) | 16 (+3) | 16 (+3) | 11 (+0) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Druidic, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 3 | 1 |
Possessions: 3000 cp.
Jo Wildheart, Female Halfling [Permalink]
Personal [hide]
Description: She is an average looking southern female in her early mid-life. She wears skinny pants and wears a white and grey robe with the hood down. She has styled her blonde hair well, parting it to the right. She has green eyes.
Personality: She is a Guard first and foremost. She believes firmly that knowledge should be universal. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: Jo was raised in a hard working conservative environment. Jo liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: She seems to be bored by most things.
Flaws: Mundane. Bonds: Job, Nature. Occupation: Guard
Voice: Low range voice
Attributes [hide]
Small (3'0") Halfling, Lawful Good (CR 7)
Armor Class 14
Hit Points 39 (7d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 17 (+3) | 16 (+3) | 5 (-3) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
Possessions: 600 gp. Rock crystal (80 gp). Peridot (80 gp).
Gubrash Bradford, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears rags and sports a simple walking cane. He has a slight overbite and is overall scrawny. His hair is always cut to a buzz. He wears a mask on his face.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is obsessed with his god.
History: Born to a Glassblower, his father struggled to pay the bills. He was an apprentice working in his father's forge. He has drifted from career to career and currently works as a Shepherd.
Motivation: He's repulsed by the PC; and he'd like to take his coworkers down a peg
Flaws: Depressed, Antagonistic. Bonds: Poor, Religious, Job. Occupation: Shepherd
Voice: Excited and jittery
Attributes [hide]
Medium (5'2") Half-Orc, Lawful Good (CR 7)
Armor Class 11
Hit Points 51 (7d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 12 (+1) | 14 (+2) | 14 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Orc, Druidic, Elven
Attacks Melee +7 / 2d8+4, Ranged +4 / 2d8+1, Grapple +4
Possessions: 30 pp. Red spinel (160 gp). Emerald (800 gp). Star rose quartz (20 gp).
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Their contribution stands as a beacon of hope for all adventurers!

