Hobart Littlefoot, Male Halfling [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a red vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his red boots flare out at the collars. He has styled his blonde hair well, parting it to the left. He wears a mask on his face.
Personality: He loves telling others what to do and how they should feel about things. He works hard and plays hard.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: Meet up once more with his childhood friend; and he has decided he is irredeemable
Ideals: Opinionated. Flaws: Hedonist. Bonds: Slave, Criminal record, Adventurer. Occupation: Fisher
Voice: pre-pubescent
Attributes [hide]
Small (3'0") Halfling, Lawful Evil (CR 6)
Armor Class 13
Hit Points 11 (6d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 14 (+2) | 6 (-2) | 10 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
Possessions: 4000 sp.
Nadarr Wystongjiir, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He is wearing a long, green cloak. He keeps his long scarlet crest kept up in a rat tail. His eyes are likewise red.
Personality: He will rave to anyone who will listen. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He was born to a criminal king-pin and mafia family His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Nadarr grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Nadarr. He hasn't been sleeping well lately.
Motivation: He has comitted a past crime that haunts him to this day; and balancing his hectic life and new healer responsibilities is difficult
Ideals: Athletic. Flaws: Insane, Insomniac. Bonds: Poor, Job, Criminal record. Occupation: Healer
Voice: Smoker's lung
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Neutral (CR 12)
Armor Class 9
Hit Points 60 (12d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 8 (-1) | 9 (-1) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +7 / 3d10+3, Ranged +3 / 3d10-1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 4 | 3 | 3 | 3 |
Possessions: 400 pp. Zircon (20 gp). Jasper (20 gp). Banded agate (15 gp). Golden yellow topaz (1400 gp). Rose (20 gp). Emerald (1500 gp). Blue quartz (15 gp). Rose (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Odo Ainsley, Male Human [Permalink]
Personal [hide]
Description: This man wears a brown shirt, with a pastel mid length shorts with pastel tights and flats, usually wearing a coat over them, and sports empty pouches on his belt. He keeps his silver hair in a pixie cut. His eyes are brown and he is always smoking a pipe.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.
History: He was raised by priests from a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now owns his own business.
Motivation: Wants to open a new tavern; and wants to raise his children well
Ideals: Artistic. Bonds: Job, Family, Religious, Mentor. Occupation: Tailor
Voice: Stutters
Attributes [hide]
Medium (6'3") Human, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 21 (7d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 17 (+3) | 9 (-1) | 8 (-1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
Possessions: 1200 gp. Peridot (60 gp). 1 Minor magic item. 1 Minor magic item.
Ahinar Nailo, Female Elf [Permalink]
Personal [hide]
Description: She has a missing right leg. She sports tan clothing, slightly heavier than average wear. With bright red hair. She wears large thick round spectacles.
Personality: She is erratic and paranoid. She believes dire rats are coming to abduct people. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Born in the north her family was never financially stable. Ahinar was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Ahinar decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: She is being blackmailed/forced/etc and this influences her actions; and someone believes her a fraud
Flaws: Fearful. Bonds: Enemies, Poor, Criminal record. Occupation: Laborer
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'2") Elf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 10 (+0) | 8 (-1) | 15 (+2) | 6 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Elven, Terran, Aquan
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +0
Possessions: 110 gp. 1 Chain shirt.
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Their contribution stands as a beacon of hope for all adventurers!

