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NPC Generator

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Ability Scores
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Advanced [show]


Vepar Death, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she dresses in black turtlenecks beneath a green coat with white slacks. Her silver hair is still thick. Her fierce black eyes like to dwell on things.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. Animals are drawn to her, and she is able to talk to them.

History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She's since become an addict/alcoholic.

Motivation: Wants a kiss; and she's looking for her big break

Ideals: Gifted. Flaws: Antagonistic, Addict. Bonds: Adventurer, Has a crush. Occupation: Barber

Voice: Sighs a lot, exhausted

Attributes [hide]

Vepar Death, Female Tiefling Cleric 2
Medium (6'4") Tiefling, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 9 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)13 (+1) 8 (-1)20 (+5)
Skills History +3, Survival +1
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 sp.


Social Check DCs


Cloak Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: Standing 5'2", this man wears bulky pastel painted plate armor. His fur is orange and very short. His yellow eyes lackadaisically let the world flow into them.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He cannot resist a sob story and will often dote over anyone who has one.

History: Cloak was raised in a hard working conservative environment. From there he went from mercenary job to mercenary job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He'd like to take his coworkers down a peg; and he wants revenge against giants

Ideals: Philantrophist. Bonds: Job, Adventurer, Enemies. Occupation: Barber

Voice: Sensual and smooth

Attributes [hide]

Cloak Plume, Male Tabaxi Fighter 7
Medium (5'2") Tabaxi, Lawful Neutral (CR 7)
Armor Class 10
Hit Points 34 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 8 (-1)16 (+3) 13 (+1)5 (-3)
Skills Intimidation +0, Investigation +6
Senses Passive Perception 11
Languages Common, Sylvan, Gnoll, Goblin
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0

Possessions: 700 gp. Old masterpiece painting (600 gp). Brass mug with jade inlays (500 gp). A pair of silk slippers encrusted with tiny pearls. (130 gp).


Social Check DCs


Arnold Conway, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is wearing colorful clothing, dressed as a Herbalist. His hair is greying and his face has many wrinkles. He is baby faced.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He can't help but pocket interesting objects he comes across

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and a rival would like him out of the picture

Ideals: Opinionated. Bonds: Poor, Immigrant, Criminal record, Military, Mentor. Occupation: Herbalist

Voice: Hollow voice

Attributes [hide]

Arnold Conway, Male Human Barbarian 1
Medium (6'6") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 15 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 16 (+3)12 (+1) 15 (+2)9 (-1)
Skills Nature +3, Religion +3
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 150 gp.


Social Check DCs


Hadwisa Hayden, Female Human [Permalink]

Personal [hide]

Description: She likes to wear darkened spectacles and heavy clothing, no matter the weather. She is portly but not overly obese. Her tied-back hair is blonde. She has a tattooed face.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She is a font of random trivia from the lore and stories she has discovered

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has built up a small fortune and can afford her own way.

Motivation: Her name or reputation has been wronged in the past by goblins, and she desires to right it; and she wants revenge against goblins

Ideals: Joker, Logical. Flaws: Antagonistic. Bonds: Rich, Enemies. Occupation: Server

Voice: Draws out vowels

Attributes [hide]

Hadwisa Hayden, Female Human Warrior 1
Medium (5'9") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 14 (+2)16 (+3) 17 (+3)12 (+1)
Skills Medicine +5, Sleight of Hand +1
Senses Passive Perception 13
Languages Common, Orc, Giant, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 50 gp.


Social Check DCs

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