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NPC Generator

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Advanced [show]


Thoradin Trueanvil, Male Dwarf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears brown leather gloves, a brown jacket, and tight pants. His hair, while still mostly brown, has prominent grey streaks. His face is covered beneath a completely black helmet.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He misses his home and complains about the freezing weather, even in summer.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Money/treasure.

Flaws: Shy, Disease. Bonds: Immigrant, Rich. Occupation: Soapmaker

Voice: Speaks in third person

Attributes [hide]

Thoradin Trueanvil, Male Dwarf Bard 2
Medium (4'3") Dwarf, Lawful Good (CR 2)
Armor Class 9
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 17 (+3)18 (+4) 14 (+2)13 (+1)
Skills Animal Handling +4
Senses Passive Perception 12
Languages Common, Dwarven, Halfling, Goblin, Auran, Undercommon
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143000000

Possessions: 80 gp.


Social Check DCs


Dagger Fang, Male Tabaxi [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears a fine chain shirt which he covers with brown colored cloaks and clothing. His orange fur is drawn into a tight pony tail with a butterfly scrunchie. His copper eyes are slightly larger than normal.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He works hard and plays hard.

History: He was born to a criminal king-pin and mafia family Dagger was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Dagger decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has recently gotten a pet goose that steals things from people.

Motivation: To find somewhere to settle down; and seeks redemption

Flaws: Mundane, Hedonist. Bonds: Poor, Criminal record. Occupation: Junk Dealer

Voice: Strong lisp

Attributes [hide]

Dagger Fang, Male Tabaxi Aristocrat 10
Medium (5'2") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 13
Hit Points 47 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 11 (+0)13 (+1) 15 (+2)17 (+3)
Skills Arcana +5, Survival +6
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +7 / 3d6+3, Ranged +7 / 3d6+3, Grapple +3

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thomas Berevan, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears long strands of aquamarine and short yellow dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has a moderate pudge and is not very fit. He has shaved his head bald. He tend to wears goggles to shield his eyes.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He believes the world needs to unite to get rid of gnolls once and for all.

History: Sold as a small child to a slaver, Thomas was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Thomas was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Thomas decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has set out to sabotage the competition.

Motivation: Wants to open a new tavern; and he is unsatisfied with his job

Bonds: Rich, Job, Enemies, Mentor, Criminal record. Occupation: Locksmith

Voice: Low and grunting

Attributes [hide]

Thomas Berevan, Male Half-Elf Aristocrat 2
Medium (5'9") Half-Elf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)12 (+1) 17 (+3)10 (+0) 7 (-2)10 (+0)
Skills Stealth +3, Survival +0
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee -1 / 1d6-3, Ranged +3 / 1d6+1, Grapple +1

Possessions: 120 gp. Star rose quartz (80 gp). Hematite (12 gp). Rhodochrosite (12 gp).


Social Check DCs


Harvest Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is dressed in a clean brown cloak covering his clean studded leather. He is muscular with a powerful set of arms. His fur is gray and very short. His eyes are likewise copper.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Harvest was born the youngest of three triplets. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He inherited the family business which he has now maintained for 8 years.

Motivation: Marry his brother to traveling adventurers; and meet up once more with his childhood friend

Flaws: Fearful. Bonds: Family, Debt, Job, Adventurer. Occupation: Baker

Voice: Gruff and masculine

Attributes [hide]

Harvest Shore, Male Tabaxi Barbarian 8
Medium (6'6") Tabaxi, Lawful Good (CR 8)
Armor Class 14
Hit Points 87 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 18 (+4)14 (+2) 16 (+3)17 (+3)
Skills Deception +6, Stealth +7
Senses Passive Perception 13
Languages Common, Aquan, Gnoll
Attacks Melee +2 / 2d10-1, Ranged +7 / 2d10+4, Grapple +4

Possessions: 3000 sp. Carved harp of exotic wood with ivory inlay and zircon gems (400 gp).


Social Check DCs

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