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NPC Generator

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Advanced [show]


Jane Withrethin, Female Half-Elf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she is renowned for her bright yellow dresses and hats. Her hair is cut close to her head. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep amber.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She takes great joy in being the best Servant in town.

History: Born in the west her family was never financially stable. She worked as a nervous Servant and found it very stressful. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: She's repulsed by the PC; and balancing her hectic life and new servant responsibilities is difficult

Ideals: Philantrophist, Justice. Flaws: Antagonistic. Bonds: Job, Poor. Occupation: Servant

Voice: Strong lisp

Attributes [hide]

Jane Withrethin, Female Half-Elf Druid 5
Medium (4'11") Half-Elf, True Neutral (CR 5)
Armor Class 8
Hit Points 24 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 8 (-1)14 (+2) 9 (-1)13 (+1)
Skills Arcana +5, Stealth +1
Senses Passive Perception 9
Languages Common, Elven, Terran, Druidic
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1000 sp.


Social Check DCs


Margery Woods, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears a faded coat and loose pants complete with feathered hat. Her black hair is cut short. Her eyes are hazel and she is always smoking a pipe.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. When she's not drinking or sleeping the drinks off, she's doing singing.

History: A child with a great deal of singing talent her parents made sure she got the chance to thrive. When she was little, her rather wealthy family often ventured across the desert to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Margery took refuge in the ruined castle and found the beat up ceremonial dagger and armor she uses now. She was always very intelligent and has formed a secret society of philosophers.

Motivation: To share knowledge with the world; and she feels threatened by others

Ideals: Joker, Artistic, Logical. Flaws: Secretive. Bonds: Nature. Occupation: Cartwright

Voice: Italian accent

Attributes [hide]

Margery Woods, Female Half-Elf Cleric 3
Medium (5'2") Half-Elf, True Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)13 (+1) 13 (+1)16 (+3)
Skills Deception +5
Senses Passive Perception 11
Languages Common, Elven, Giant
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 100 gp.


Social Check DCs


Silent Of World, Male Tabaxi [Permalink]

Personal [hide]

Description: This man prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He is muscular with a powerful set of arms. His fur is brown and curly. He has several tiny aquamarine earrings on each ear.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He plays an instrument quite well.

History: He comes from a rich southern family. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: Seeks redemption.

Ideals: Artistic. Flaws: Emotional. Bonds: Rich, Criminal record. Occupation: Marshal

Voice: Relaxed voice

Attributes [hide]

Silent Of World, Male Tabaxi Fighter 9
Medium (6'5") Tabaxi, True Neutral (CR 9)
Armor Class 12
Hit Points 62 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)13 (+1) 10 (+0)14 (+2)
Skills Acrobatics +5, Persuasion +5
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +5

Possessions: 14000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Adam Brandon, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears baggy grey pantaloons and a green scarf. His hair is short and chestnut. His eyes are blue.

Personality: He is mildly Human supremacist, though he does not identify as such. He is a logical person and will generally grow upset if things defy logic and science.

History: He comes from a rich eastern family. Adam was born on a far eastern desert where he grew up under the tutelage of his mother, an expert Sellsword. He moves from town to town, unable to find a place to settle.

Motivation: A need for knowledge about a nearby landmark; and meet up once more with his childhood friend

Ideals: Logical. Flaws: Racist. Bonds: Rich, Immigrant, Adventurer. Occupation: Sellsword

Voice: Dark and ominous

Attributes [hide]

Adam Brandon, Male Human Sorcerer 1
Medium (5'1") Human, Neutral Evil (CR 1)
Armor Class 9
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 16 (+3)14 (+2) 12 (+1)8 (-1)
Skills Acrobatics +1, Religion +4
Senses Passive Perception 11
Languages Common, Ignan, Elven
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 20 gp.


Social Check DCs

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