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NPC Generator

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Advanced [show]


Damaia Sanity, Female Tiefling [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She wears a Stetson hat to hide her balding. She tend to wears goggles to shield her eyes.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: She was born on a small isolated farm. At some point she was captured by brigands and was tortured. After several years of this she finally managed to escape. She bought a glaive and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Many brigands want her driven away.

Ideals: Fighting. Flaws: Shy. Bonds: Immigrant, Nature, Slave, Enemies. Occupation: Bricklayer

Voice: Farmer accent

Attributes [hide]

Damaia Sanity, Female Tiefling Warrior 1
Medium (5'7") Tiefling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 8 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 7 (-2)12 (+1) 13 (+1)15 (+2)
Skills Arcana +3, Intimidation +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 150 gp. 5 Acid flasks.


Social Check DCs


Kilvar Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears very tight pants and wife beaters, though occasionally he sports a brown coat. He wears a wide-brimmed hat to hide his balding. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He is overprotective of those who hire his services. A true patriot, Kilvar would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born on a small isolated farm. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. He left for the east, certain he would find work there.

Motivation: To protect his home.

Ideals: Gifted. Bonds: Immigrant, Guardian, Military, Nature. Occupation: Cook

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Kilvar Holderhek, Male Dwarf Adept 2
Medium (4'5") Dwarf, Neutral Good (CR 2)
Armor Class 13
Hit Points 15 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 14 (+2)14 (+2) 14 (+2)8 (-1)
Skills Animal Handling +4, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Dwarven, Druidic, Orc
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: Just what you see.


Social Check DCs


Naal Raethran, Male Elf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is wearing a tight blue one piece outfit complete with pants, hood, and a cape. His red hair and beard is wavy and long. His brown eyes peer out from beneath his broad blue hat.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born in the south to a Carpenter, Naal learned a great deal about his mother's area of expertise. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He hasn't been sleeping well lately.

Motivation: Wishes to resurrect an old love; and expand his business

Flaws: Antagonistic, Fearful, Insomniac. Bonds: Job, In love. Occupation: Carpenter

Voice: Spits words with contempt

Attributes [hide]

Naal Raethran, Male Elf Fighter 13
Medium (4'7") Elf, Chaotic Evil (CR 13)
Armor Class 14
Hit Points 100 (13d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 13 (+1)17 (+3) 10 (+0)13 (+1)
Skills Arcana +7, History +7
Senses Passive Perception 10
Languages Common, Elven, Halfling, Gnome, Abyssal
Attacks Melee +5 / 4d4+1, Ranged +8 / 4d4+4, Grapple +4

Possessions: 1000 pp. Blue quartz (6 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Arumawann Raulnor, Male Gnome [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His hair is short and golden. He wears crescent spectacles with a black brim.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is a bit of a xeno-phobe, disliking non-Gnomes.

History: Born to a poor family in the city he treasured whatever gifts he got. There was a wharf not far from home where he often wandered off to fish. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Tabaxi compassion.

Ideals: Entrepeneur, Optimist. Flaws: Racist. Bonds: Poor, Nature. Occupation: Sage

Voice: Indian accent

Attributes [hide]

Arumawann Raulnor, Male Gnome Aristocrat 10
Small (3'4") Gnome, Chaotic Neutral (CR 10)
Armor Class 10
Hit Points 99 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 18 (+4)17 (+3) 16 (+3)8 (-1)
Skills Intimidation +3, Survival +7
Senses Passive Perception 13
Languages Common, Gnome, Abyssal, Halfling, Dwarven
Attacks Melee +3 / 3d6-1, Ranged +3 / 3d6-1, Grapple -1

Possessions: 50 pp. Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). An abacus with copper, silver and gold markers (150 gp). Embroidered silk and velvet mantle with numerous moonstones (2200 gp). 1 Minor magic item.


Social Check DCs

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