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NPC Generator

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Advanced [show]


Ootah Marley, Female Half-Orc [Permalink]

Personal [hide]

Description: She is a mite stocky and wears a white cloak and cross-gartered brown stockings. She wears a Stetson hat to hide her balding. Her hazel eyes dart from person to person.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Gifted from a young age, Ootah studied abroad. Ostracized due to the divine powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Half-Orcs became a terror of the countryside. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: To protect her home; and wants to raise her children well

Ideals: Optimist, Gifted. Flaws: Greedy. Bonds: Family, Guardian. Occupation: Armorer

Voice: Speaks with back of mouth

Attributes [hide]

Ootah Marley, Female Half-Orc Cleric 3
Medium (5'2") Half-Orc, True Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)12 (+1) 13 (+1)12 (+1)
Skills Deception +3, Medicine +3
Senses Passive Perception 11
Languages Common, Orc, Druidic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 3000 sp. 4 Holy water.


Social Check DCs


Great On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: She is in excellent shape and likes to wear pastel tank tops with brown skirt. She keeps her long red fur kept up in a rat tail. This green eyed easterner is not easily forgotten.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She loves her children and doesn't want them to worry about her. She loves to share her dancing with anyone who is interested.

History: Great was born the youngest of three triplets. When money was particularly tight she was walking through alleys when she overheard a Baker hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She used her abilities to travel the world and help people.

Motivation: Regain custody of her son.

Ideals: Athletic, Philantrophist, Artistic. Bonds: Family, Poor. Occupation: Baker

Voice: Russian accent

Attributes [hide]

Great On the Water, Female Tabaxi Paladin 12
Medium (4'10") Tabaxi, True Neutral (CR 12)
Armor Class 14
Hit Points 103 (12d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)19 (+4) 16 (+3)16 (+3) 14 (+2)16 (+3)
Skills Animal Handling +6, Perception +6
Senses Passive Perception 16
Languages Common, Gnoll, Terran, Draconic
Attacks Melee +6 / 3d10+2, Ranged +8 / 3d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401110

Possessions: 1000 gp. Sardonyx (50 gp). Amber (80 gp). Rock crystal (50 gp). Black pearl (500 gp). Chrysoprase (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Emerald Of Clay, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears rags and sports a simple walking cane. She has moderate length gray fur. Her eyes are green.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. Emerald is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.

History: She was raised in a desert tribe. When she was little, her rather wealthy family often ventured across the desert to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Emerald took refuge in the large cave and found the beat up greataxe and armor she uses now. She became a Scribe soon after.

Motivation: To reunite with her absent mother; and she'd like to take her coworkers down a peg

Ideals: Athletic. Flaws: Selfish. Bonds: Poor, Family, Nature, Job. Occupation: Scribe

Voice: Rhymes sentences (sorry)

Attributes [hide]

Emerald Of Clay, Female Tabaxi Warlock 9
Medium (5'6") Tabaxi, Neutral Good (CR 9)
Armor Class 11
Hit Points 57 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)15 (+2) 15 (+2)15 (+2)
Skills Acrobatics +4, Intimidation +5
Senses Passive Perception 12
Languages Common, Dwarven, Gnome
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322222

Possessions: 1000 gp. Brass mug with jade inlays (600 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tree Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears pastel leather gloves, a pastel jacket, and tight pants. Her attire stands in sharp contrast to her monstrous two handed axe, which is beautifully polished and possesses an ornate carving of a dagger on it. She wears her white fur down. Her otherwise smooth face is marked with small tiny scars.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Tree was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. When money was particularly tight she was walking through alleys when she overheard a Slave Trader hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She now travels the world, in search of power and loot.

Motivation: To protect her home; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Impulsive. Bonds: Poor, Adventurer, Guardian. Occupation: Slave Trader

Voice: Spanish accent

Attributes [hide]

Tree Candle, Female Tabaxi Fighter 5
Medium (5'0") Tabaxi, Neutral Good (CR 5)
Armor Class 12
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 11 (+0)14 (+2) 14 (+2)17 (+3)
Skills Acrobatics +5, Persuasion +6
Senses Passive Perception 12
Languages Common, Gnoll, Aquan
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +6

Possessions: 100 gp.


Social Check DCs

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