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NPC Generator

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Advanced [show]


Oppleby Turen, Male Gnome [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across his face, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His chestnut hair is heavily combed to the left. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: Confrontational and typically high on some drug or another. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born into a rich family. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and to unite with his sister

Flaws: Addict, Fearful. Bonds: Rich, Family. Occupation: Ploughman

Voice: High pitched, excited

Attributes [hide]

Oppleby Turen, Male Gnome Warrior 3
Small (3'6") Gnome, Chaotic Good (CR 3)
Armor Class 9
Hit Points 34 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 18 (+4)12 (+1) 14 (+2)14 (+2)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Gnome, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 300 gp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (100 gp).


Social Check DCs


Gurdis Burrowfound, Female Dwarf [Permalink]

Personal [hide]

Description: Standing 4'0", this woman wears an entirely brown suit with blue socks and a vest with buckled shoes. Her black hair is drawn into a tight pony tail with a clover scrunchie. Her eyes are likewise amber.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: Born in the south to a Assassin, Gurdis learned a great deal about her father's area of expertise. When money was particularly tight she was walking through alleys when she overheard a Assassin hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Obtaining odd cultural Dwarven artifacts is her passion; and wants to open a new tavern

Flaws: Antagonistic. Bonds: Job, Poor, Adventurer. Occupation: Assassin

Voice: Strong lisp

Attributes [hide]

Gurdis Burrowfound, Female Dwarf Cleric 10
Medium (4'0") Dwarf, Lawful Good (CR 10)
Armor Class 9
Hit Points 63 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 15 (+2)9 (-1) 15 (+2)11 (+0)
Skills Medicine +6, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 3d6-1, Ranged +3 / 3d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14644332

Possessions: 1600 gp. A roughly beaten golden orb (130 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (100 gp).


Social Check DCs


Sannl Silveraxe, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She is physically well-built. Her hair is cut close to her head. She has a dull look in her green eyes.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She would rather hide behind her crafts than deal with other people.

History: Born to a Mayor, her father struggled to pay the bills. She helped her father out around the business and became quite the natural. She now owns her own business.

Motivation: Obtaining odd cultural Halfling artifacts is her passion; and a need for knowledge about a nearby landmark

Ideals: Artistic. Flaws: Shy. Bonds: Adventurer, Job, Poor. Occupation: Hunter

Voice: Stutters

Attributes [hide]

Sannl Silveraxe, Female Dwarf Wizard 2
Medium (4'3") Dwarf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)13 (+1) 9 (-1)13 (+1)
Skills Acrobatics +5, Investigation +3
Senses Passive Perception 9
Languages Common, Dwarven, Gnome
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 1300 sp.


Social Check DCs


Savaran Vangdondalor, Female Dragonborn [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across her face, she prefers to wear black pants and tee shirts. She wears her green crest down. Her red eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: Savaran was raised in a hard working conservative environment. She worked as a nervous Servant and found it very stressful. She inherited the family business which she has now maintained for 7 years.

Motivation: Balancing her hectic life and new Servant responsibilities is difficult.

Ideals: Fighting. Flaws: Addict, Antagonistic. Bonds: Enemies, Job. Occupation: Servant

Voice: Aggressive tone

Attributes [hide]

Savaran Vangdondalor, Female Dragonborn Cleric 9
Medium (6'2") Dragonborn, True Neutral (CR 9)
Armor Class 11
Hit Points 88 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 18 (+4)14 (+2) 13 (+1)15 (+2)
Skills Acrobatics +4, Nature +5
Senses Passive Perception 11
Languages Common, Draconic, Gnoll
Attacks Melee +2 / 3d4-1, Ranged +4 / 3d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126443

Possessions: 700 gp.


Social Check DCs

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