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NPC Generator

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Advanced [show]


Ilga Tatum, Female Half-Orc [Permalink]

Personal [hide]

Description: She is a husky woman, who wears loose pants and a collared shirt complete with sweater beneath her coat. She wears a wide-brimmed hat to hide her balding. She has several tiny jet earrings on each ear.

Personality: Cocky and sure of herself, she believes she is the best Armorer born in the past three hundred years. When she's not drinking or sleeping the drinks off, she's doing music.

History: A powerful necromancer made her what she is. She has chosen to use the inheritance that was left to her frivolously. She struck the Armorer job and began her own company from there.

Motivation: Expand her business; and her spouse's relatives view her with great suspicion

Ideals: Artistic. Bonds: Rich, Job, Mentor, Family. Occupation: Armorer

Voice: Uses lots of figures of speech

Attributes [hide]

Ilga Tatum, Female Half-Orc Bard 7
Medium (5'11") Half-Orc, Lawful Good (CR 7)
Armor Class 12
Hit Points 28 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)9 (-1) 11 (+0)9 (-1)
Skills Intimidation +2, Medicine +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Grumbar Marlowe, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is dressed in earthy colors with a white and tan handkerchief worn on his right side. His red hair is braided into rings. His eyes are amber and he is always smoking a pipe.

Personality: Grumbar is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Half-Orcs became a terror of the countryside. He was granted druidic powers by his dying sister.

Motivation: To get a good night's sleep; and he wants nothing more than to rejoin the army

Ideals: Extrovert, Gifted. Flaws: Antagonistic, Insomniac. Bonds: Immigrant, Military. Occupation: Knight

Voice: Laughs frequently while speaking

Attributes [hide]

Grumbar Marlowe, Male Half-Orc Barbarian 17
Medium (5'1") Half-Orc, Lawful Good (CR 17)
Armor Class 11
Hit Points 97 (17d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 9 (-1)16 (+3) 15 (+2)4 (-3)
Skills Persuasion +3, Stealth +7
Senses Passive Perception 12
Languages Common, Orc, Abyssal, Auran, Terran
Attacks Melee +6 / 5d4+0, Ranged +7 / 5d4+1, Grapple +1

Possessions: 10000 gp. Jeweled electrum ring (8000 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Black velvet mask with numerous citrines (150 gp). Carved bone or ivory statuette (30 gp). Jeweled gold crown (8000 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Ralf Stanton, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'1" has a big stupid grin on his face most of the time. He is well dressed, but even with his fine clothing he looks run-down. With bright chestnut hair and a scraggly beard. He has amber eyes.

Personality: He is mildly Human supremacist, though he does not identify as such. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He is the product a well kept family trust fund and as such has never really known need. He has chosen to use the inheritance that was left to him frivolously. He now travels the world, in search of power and loot.

Motivation: An old rival family wants him found; and money/treasure

Ideals: Joker. Flaws: Racist. Bonds: Rich, Adventurer, Family. Occupation: Bounty Hunter

Voice: Dutch accent

Attributes [hide]

Ralf Stanton, Male Human Rogue 1
Medium (6'1") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 13 (+1)12 (+1) 15 (+2)10 (+0)
Skills Deception +2, Persuasion +2
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: 70 gp. Chrysoprase (80 gp).


Social Check DCs


Ernest Southey, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears baggy brown pantaloons and a pastel scarf. His silver hair is styled in orderly dreadlocks. He tend to wears goggles to shield his eyes.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. Flattery will make him almost putty in your hands.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Philantrophist. Flaws: Selfish. Bonds: Military, Adventurer. Occupation: Ploughman

Voice: Stutters

Attributes [hide]

Ernest Southey, Male Human Commoner 1
Medium (5'0") Human, Chaotic Good (CR 1)
Armor Class 8
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 12 (+1)12 (+1) 14 (+2)12 (+1)
Skills Intimidation +3, Sleight of Hand +0
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0

Possessions: An abacus with copper, silver and gold markers (170 gp).


Social Check DCs

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