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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Whurbin Lutgehr, Male Dwarf [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a grey and green robe with the hood down. He wears his hair in dreadlocks. He has violet eyes and a grey hat with a green feather.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He takes great joy in being the best Engraver in town.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Like his mother and his brother before him, after school he went straight into learning to become a Engraver. He became a Engraver soon after.

Motivation: Gnomish compassion; and wants to open a new tavern

Flaws: Shy, Antagonistic, Racist. Bonds: Job. Occupation: Engraver

Voice: Thin and wheezing

Attributes [hide]

Whurbin Lutgehr, Male Dwarf Rogue 2
Medium (3'11") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)12 (+1) 7 (-2)10 (+0)
Skills Arcana +3, Sleight of Hand +4
Senses Passive Perception 8
Languages Common, Dwarven, Aquan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 250 gp. Large well-done wool tapestry (400 gp). Large well-done wool tapestry (400 gp). Large well-done wool tapestry (400 gp). 1 Good lock.


Social Check DCs


Three Thunder, Male Tabaxi [Permalink]

Personal [hide]

Description: An older man who wears a brown collared shirt and white pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt, he is not a threatening figure. His fur is cut close to his head. His eyes are a pleasant copper.

Personality: Eccentric and domineering, Three will drive conversation. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He found a children's book about a Tabaxi Bard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He is searching for what he claims is his rightful reward.

Motivation: Obtaining odd cultural Halfling artifacts is his passion; and to reunite with his old friends

Ideals: Extrovert. Flaws: Fearful, Disease. Bonds: Poor, Adventurer. Occupation: Detective

Voice: Loud with bravado

Attributes [hide]

Three Thunder, Male Tabaxi Bard 3
Medium (6'7") Tabaxi, Neutral Good (CR 3)
Armor Class 8
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 10 (+0)15 (+2) 12 (+1)15 (+2)
Skills Performance +4, Sleight of Hand +0
Senses Passive Perception 11
Languages Common, Infernal, Orc
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 100 gp.


Social Check DCs


Guy Langley, Male Human [Permalink]

Personal [hide]

Description: He wears a grey coat over a pastel low-cut shirt, and a wide-brimmed hat upon his head. He has a slight overbite and is overall scrawny. His black hair is lengthy and is close to two feet long. He has gleaming, smiling gray eyes.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. A true patriot, Guy would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To reunite with his old friends; and revenge

Flaws: Disease. Bonds: Enemies, Military, Rich, Adventurer. Occupation: Carpenter

Voice: Soft and melodious

Attributes [hide]

Guy Langley, Male Human Expert 1
Medium (5'3") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 11 (+0)13 (+1) 11 (+0)11 (+0)
Skills Acrobatics +1, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple +2

Possessions: 200 sp.


Social Check DCs


Dagger Of Spirit, Female Tabaxi [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She is wearing the road beaten gear of a warrior. Her yellow fur has been sun bleached extensively. Her blue eyes are slightly larger than normal.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Dagger lived on a farm with her mother, near the main road leading to a nearby town. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Bookbinder work with an outfit from a few towns over. Bookbinder work suited her well, and with each successful project, she earned more gold and more respect from her peers. She now mingles about in high society.

Motivation: She is terrified, and will act out of fear; and sabotage a competitor

Ideals: Fighting, Impeccable. Flaws: Fearful. Bonds: Rich, Family, Job. Occupation: Bookbinder

Voice: High pitched and raspy

Attributes [hide]

Dagger Of Spirit, Female Tabaxi Commoner 7
Medium (4'9") Tabaxi, Neutral Good (CR 7)
Armor Class 11
Hit Points 28 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 12 (+1)11 (+0) 16 (+3)9 (-1)
Skills Deception +2, Perception +6
Senses Passive Perception 16
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3

Possessions: 8000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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