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NPC Generator

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Lvl.
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Advanced [show]


Kathra Fallack, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a worn and beaten armor, and carries flails. Her silver hair is cut short. She has a tattooed face.

Personality: She loves telling others what to do and how they should feel about things. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: She got into the Navigator business at a young age. Her childhood dream was to be a Shoemaker, but she was a colossal failure. She used her abilities to travel the world and help people.

Motivation: She's repulsed by the PC; and sabotage a competitor

Ideals: Fighting, Opinionated, Philantrophist. Flaws: Antagonistic. Bonds: Job. Occupation: Navigator

Voice: Shortens vowels

Attributes [hide]

Kathra Fallack, Female Dwarf Commoner 4
Medium (3'10") Dwarf, Chaotic Good (CR 4)
Armor Class 9
Hit Points 21 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 14 (+2)10 (+0) 6 (-2)10 (+0)
Skills Investigation +2, Medicine +0
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Ralf Fidget, Male Half-Elf [Permalink]

Personal [hide]

Description: This slender man stands about 4'11". He is wearing a tight violet one piece outfit complete with pants, hood, and a cape. His silver hair has been sun bleached extensively. His gray eyes have a joyful gleam in them most of the time.

Personality: He is calm most of the time but flees social interaction. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Architect work with an outfit from a few towns over. Architect work suited him well, and with each successful project, he earned more gold and more respect from his peers. He ran away from his former home and has been making his living as a Architect for the past few years.

Motivation: He is a bit of a kleptomaniac; and he feels that his past leaves him morally obligated to help

Ideals: Gifted. Flaws: Shy, Antagonistic. Bonds: Job, Criminal record. Occupation: Architect

Voice: Rolls R's

Attributes [hide]

Ralf Fidget, Male Half-Elf Warlock 11
Medium (4'11") Half-Elf, Neutral Evil (CR 11)
Armor Class 10
Hit Points 51 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 11 (+0)13 (+1) 14 (+2)13 (+1)
Skills Arcana +5, Persuasion +5
Senses Passive Perception 12
Languages Common, Elven, Sylvan
Attacks Melee +2 / 3d8-2, Ranged +4 / 3d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134333

Possessions: 3200 gp. Jasper (60 gp). Star rose quartz (60 gp). Carnelian (60 gp). Alexandrite (1600 gp). Deep blue spinel (1600 gp). Chrysoprase (60 gp). Lapis lazuli (12 gp). 1 Minor magic item.


Social Check DCs


Jade Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He is renowned for his bright brown suits and hats. He carries with him a set of spears on his belt, each one with a topaz on the hilt. He has moderate length brown fur. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born blind and as such lacked many opportunities for work. When money was particularly tight he was walking through alleys when he overheard a Mercenary hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now owns his own business.

Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg

Ideals: Fighting, Impeccable. Flaws: Disease. Bonds: Job, Poor. Occupation: Mercenary

Voice: Hollow voice

Attributes [hide]

Jade Wind, Male Tabaxi Rogue 5
Medium (6'3") Tabaxi, Neutral Good (CR 5)
Armor Class 12
Hit Points 14 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 9 (-1)15 (+2) 14 (+2)12 (+1)
Skills Arcana +5, Medicine +5
Senses Passive Perception 12
Languages Common, Goblin, Dwarven
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3

Possessions: 3000 sp.


Social Check DCs


Solomon Wesley, Male Human [Permalink]

Personal [hide]

Description: He wears just a brown suit. His blonde hair is greying along the sides and has receded to reveal a widow's peak. He has several tiny opal earrings on each ear.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born to a pair of adventurers, Solomon grew up listening to his mother's many stories. His family was turned out during the war. He and his family wandered east to less war torn lands. He now mingles about in high society.

Motivation: To reunite with his old friends; and he has passion for adventuring and risk

Ideals: Joker. Flaws: Antagonistic, PTSD. Bonds: Rich, Adventurer. Occupation: Brewer

Voice: Old Prospector

Attributes [hide]

Solomon Wesley, Male Human Cleric 3
Medium (5'8") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)9 (-1) 8 (-1)8 (-1)
Skills Performance +1, Religion +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp.


Social Check DCs

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