Ahvain Aloro, Male Elf [Permalink]
Personal [hide]
Description: This man is tall and muscular. He is wearing a long, tan, dusty cloak. His chestnut hair is cut jaggedly and amateurishly. He wears a mask on his face.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. The war was a terrible time for him, and Ahvain does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. His childhood dream was to be a Soapmaker, but he was a colossal failure. He ran away from his former home and has been making his living as a Courier for the past few years.
Motivation: Someone believes him a fraud; and his name or reputation has been wronged in the past by illithids, and he desires to right it
Ideals: Athletic. Flaws: Depressed. Bonds: Job, Military, Religious, Enemies. Occupation: Courier
Voice: Eastern European accent
Attributes [hide]
Medium (5'0") Elf, Lawful Evil (CR 3)
Armor Class 11
Hit Points 18 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 12 (+1) | 11 (+0) | 9 (-1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 3000 cp. A silver and pearl hairclip (80 gp).
Tûmhom Hackney, Male Half-Orc [Permalink]
Personal [hide]
Description: This dark-skinned male wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He is tall, broad shouldered and powerfully built. His hair is greying and his face has many wrinkles. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He has always had a great fascination with Gnomish culture. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He comes from a rich western family. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Obtaining odd cultural Gnomish artifacts is his passion; and he has passion for adventuring and risk
Ideals: Entrepeneur. Flaws: Racist. Bonds: Rich, Adventurer. Occupation: Detective
Voice: Gruff and masculine
Attributes [hide]
Medium (5'8") Half-Orc, Lawful Good (CR 7)
Armor Class 7
Hit Points 29 (7d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 5 (-3) | 6 (-2) | 9 (-1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +0 / 2d8-3, Grapple +2
Possessions: 1000 gp. Black pearl (1300 gp). Deep blue spinel (1300 gp). Aquamarine (1300 gp). Tourmaline (130 gp).
Gadreel Flaw, Female Tiefling [Permalink]
Personal [hide]
Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She likes to wear ponchos typically of a light green in addition to tight pants. Her purple hair is drawn into a tight pony tail with a card scrunchie. Her eyes are gold and catlike.
Personality: Always inclined to offer people food she seems plenty friendly. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.
History: Gadreel was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Through the years after Gadreel was born, her father became increasingly distant from her family, instead choosing to pursue power in the west. Gadreel's father didn't care for her much, and the feeling was mutual. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: Find a way to reverse the transformation of her sister; and to unite with her sister
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Has a crush, Adventurer, Poor, Family. Occupation: Slave Trader
Voice: Speaks with lips pursed
Attributes [hide]
Medium (4'8") Tiefling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 17 (+3) | 13 (+1) | 15 (+2) | 13 (+1) | 17 (+3) |
Senses Passive Perception 15
Languages Common, Goblin, Giant
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 4000 cp. Jasper (50 gp).
Antinua Withrethin, Female Elf [Permalink]
Personal [hide]
Description: She is an average looking southern female in her early mid-life. She wears a fine chain shirt which she covers with tan colored cloaks and clothing. She wears a deerstalker hat to cover her moderate length brown hair. Her face is covered beneath a completely black helmet.
Personality: She likes to make people angry or surprised. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: She was born into a rich family. A gifted student she started as a Apothecary, but she got bored and became a Weaver. She has built up a small fortune and can afford her own way.
Motivation: Her religion dominates her actions; and money/treasure
Flaws: Antagonistic, Fearful. Bonds: Rich, Job, Religious. Occupation: Weaver
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (4'10") Elf, Lawful Evil (CR 3)
Armor Class 11
Hit Points 8 (3d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 13 (+1) | 11 (+0) | 11 (+0) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 3 | 1 |
Possessions: 10 pp. 1 Average lock.
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Their contribution stands as a beacon of hope for all adventurers!

