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Advanced [show]


Rimmon Doubt, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a green costume with the symbols of the four houses of cards on his torso. He carries a battered shield and tarnished quarterstaff as well. He keeps his long dark red hair kept up in a rat tail. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He loves telling others what to do and how they should feel about things. Rimmon enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born in a small mountains village. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Rimmon took refuge in the large cave and found the beat up quarterstaff and armor he uses now. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Fighting, Opinionated. Flaws: Insane, Hedonist. Bonds: Nature. Occupation: Bowyer

Voice: Indian accent

Attributes [hide]

Rimmon Doubt, Male Tiefling Adept 9
Medium (5'2") Tiefling, Chaotic Evil (CR 9)
Armor Class 12
Hit Points 57 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)13 (+1) 10 (+0)16 (+3)
Skills Arcana +4, Intimidation +6
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 600 gp. A roughly beaten golden orb (60 gp). Gold dragon comb with red garnet eye (1600 gp).


Social Check DCs


Markosian Passion, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a worn and beaten armor. She has a moderate pudge and is not very fit. Her dark red hair is braided into rings. She has red eyes and a black hat with a brown feather.

Personality: Always inclined to offer people food she seems plenty friendly. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Markosian hails from a village terrorized by drow. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She has set out to sabotage the competition.

Motivation: She wants revenge against drow; and she has passion for adventuring and risk

Ideals: Philantrophist, Entrepeneur. Bonds: Enemies, Job, Adventurer. Occupation: Performer

Voice: Cold and demanding tone

Attributes [hide]

Markosian Passion, Female Tiefling Adept 8
Medium (5'6") Tiefling, Lawful Neutral (CR 8)
Armor Class 10
Hit Points 34 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 11 (+0)18 (+4) 11 (+0)13 (+1)
Skills Arcana +7, Performance +4
Senses Passive Perception 10
Languages Common, Orc, Elven, Draconic, Infernal
Attacks Melee +2 / 2d10-1, Ranged +3 / 2d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 200 gp.


Social Check DCs


Ortegar Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He wears a small hat to cover his moderate length red hair. His green eyes have a joyful gleam in them most of the time.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born in the east. He moved from fad to fad and when he turned 15 he discovered dancing. He has been a successful dealer in antiques buying low and selling high.

Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg

Ideals: Entrepeneur, Artistic. Flaws: Fearful. Bonds: Job, Immigrant. Occupation: Adventurer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Ortegar Jamjar, Male Halfling Cleric 6
Small (2'10") Halfling, Lawful Neutral (CR 6)
Armor Class 15
Hit Points 34 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)19 (+4) 13 (+1)10 (+0) 10 (+0)8 (-1)
Skills Animal Handling +3, Persuasion +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +5 / 2d6+2, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Solomon Koehlanna, Male Half-Elf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a robe, a symbol of the four houses of cards around his neck, and a falchion on his belt. His hair is always cut to a buzz. His eyes are brown and he is always smoking a pipe.

Personality: Confrontational and typically high on some drug or another. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was taken from his home at a very young age. He has dedicated himself to building a better world.

Motivation: He desires power and/or immortality.

Ideals: Fighting. Flaws: Addict. Bonds: Adventurer, Military, Slave. Occupation: Engraver

Voice: Pronounces difficult words wrong

Attributes [hide]

Solomon Koehlanna, Male Half-Elf Rogue 3
Medium (4'10") Half-Elf, Lawful Good (CR 3)
Armor Class 12
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 14 (+2)17 (+3) 14 (+2)12 (+1)
Skills Investigation +5, Survival +4
Senses Passive Perception 12
Languages Common, Elven, Dwarven, Celestial, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs

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