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NPC Generator

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Advanced [show]


Vanchu Hallewell, Female Half-Orc [Permalink]

Personal [hide]

Description: She has a missing left leg. She wears a white shirt with thin brown vertical stripes and green pants. Her golden hair is thinning but still full. Her amber eyes dart from person to person.

Personality: Vanchu speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: She was born at the edge of vast forest. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She is searching for what she claims is her rightful reward.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Impeccable. Bonds: Adventurer, Nature, Religious. Occupation: Courier

Voice: Russian accent

Attributes [hide]

Vanchu Hallewell, Female Half-Orc Fighter 3
Medium (6'0") Half-Orc, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 15 (+2)7 (-2) 9 (-1)10 (+0)
Skills Persuasion +2, Survival +1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4

Possessions: 100 gp.


Social Check DCs


Zepar Reverence, Male Tiefling [Permalink]

Personal [hide]

Description: He is a husky man, who wears black trousers with pastel and brown striped suspenders. He wears various colorful collared shirts. He has done his best to style his dark red hair to look like a famous performer. His silver eyes peer out from beneath his Stetson black hat.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: Sold as a small child to a brothel owner, Zepar was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Zepar was born on a far western island where he grew up under the tutelage of his mother, an expert Glassblower. He now spends his time doing works of charity.

Motivation: Doesn't want to be a Glassblower and was forced into it by his family; and to reunite with his absent mother

Ideals: Gifted, Philantrophist. Bonds: Immigrant, Mentor, Family. Occupation: Glassblower

Voice: Sore throat, cough

Attributes [hide]

Zepar Reverence, Male Tiefling Paladin 6
Medium (6'10") Tiefling, Chaotic Good (CR 6)
Armor Class 10
Hit Points 44 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 10 (+0)8 (-1) 12 (+1)11 (+0)
Skills Investigation +2, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 5000 sp. Iolite (70 gp). Blue quartz (5 gp).


Social Check DCs


Great On the Mountaintop, Male Tabaxi [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Interpreter. He has a slight overbite and is overall scrawny. His white fur has been sun bleached extensively. He tend to wears goggles to shield his eyes.

Personality: Great wants to be seen as a stoic, levelheaded, noble Warlock, so he tries to act the part. He does a good job, for the most part... He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born into a rich family. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and revenge

Ideals: Disciplined, Professionalism, Gifted. Bonds: Rich, Enemies. Occupation: Interpreter

Voice: Loud with bravado

Attributes [hide]

Great On the Mountaintop, Male Tabaxi Warlock 10
Medium (5'10") Tabaxi, Neutral Evil (CR 10)
Armor Class 15
Hit Points 60 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)20 (+5) 14 (+2)10 (+0) 11 (+0)14 (+2)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common
Attacks Melee +7 / 3d6+3, Ranged +9 / 3d6+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124

Possessions: Aquamarine (1000 gp). Brown-green garnet (50 gp). Zircon (40 gp). Black pearl (1000 gp). Amethyst (50 gp). Rhodochrosite (4 gp). Carnelian (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Arava Hshhsstoroth, Female Dragonborn [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking northern young adult. She wears a worn and beaten armor. Beneath her clothing is a huge mess of scar tissue. She keeps her red crest in a flapper bob. Her face is covered beneath a completely black helmet.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She does not believe in violence as a means to an end. She is a dedicated Bather but believes her peers are too gung-ho.

History: Arava hails from a village terrorized by drow. A few years later when the south was not economically sound they moved to her current location. Days after completing her studies, news broke out that her hometown was attacked by drow. Arava was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the drow.

Motivation: She feels kind of lost in life; and revenge

Ideals: Pacifist. Flaws: Depressed. Bonds: Slave, Enemies, Immigrant. Occupation: Bather

Voice: Sounds elderly

Attributes [hide]

Arava Hshhsstoroth, Female Dragonborn Expert 1
Medium (6'3") Dragonborn, True Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 18 (+4)14 (+2) 17 (+3)16 (+3)
Skills Animal Handling +5, Medicine +5
Senses Passive Perception 13
Languages Common, Undercommon, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 160 gp. Moonstone (30 gp).


Social Check DCs

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