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NPC Generator

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Advanced [show]


Medrash Mohradyllion, Male Dragonborn [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. He has a moderate pudge and is not very fit. His white crest is knotted and matted. He has gleaming, smiling red eyes.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born into a rich family. He struck it rich when he found rare goods in large quantities. He has since lost track of the people in his past.

Motivation: Retire the richest man in the east; and to find somewhere to settle down

Ideals: Fighting, Disciplined, Entrepeneur. Flaws: Mundane. Bonds: Rich, Family. Occupation: Tanner

Voice: Hard of hearing, loud

Attributes [hide]

Medrash Mohradyllion, Male Dragonborn Barbarian 2
Medium (6'6") Dragonborn, Chaotic Good (CR 2)
Armor Class 12
Hit Points 12 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 7 (-2)16 (+3) 15 (+2)18 (+4)
Skills Arcana +5, Intimidation +6
Senses Passive Perception 12
Languages Common, Druidic, Gnoll, Infernal
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 1800 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Valafar Wary, Male Tiefling [Permalink]

Personal [hide]

Description: He wears green leather gloves, a green jacket, and tight pants. He is portly but not overly obese. His silver hair is knotted and matted. He has black eyes and a green hat with a yellow feather.

Personality: He is business-like. He takes instructions and follows them to the letter. He is harsh and unforgiving.

History: Valafar was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Ploughman hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Balancing his hectic life and new Ploughman responsibilities is difficult; and wants to open a new tavern

Ideals: Professionalism. Flaws: Antagonistic, Secretive. Bonds: Poor, Job. Occupation: Ploughman

Voice: Ums and uhs a lot

Attributes [hide]

Valafar Wary, Male Tiefling Ranger 7
Medium (5'3") Tiefling, Chaotic Good (CR 7)
Armor Class 8
Hit Points 27 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)7 (-2) 11 (+0)15 (+2) 15 (+2)12 (+1)
Skills Deception +4, Medicine +5
Senses Passive Perception 12
Languages Common, Halfling, Infernal
Attacks Melee +6 / 2d8+3, Ranged +1 / 2d8-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 900 gp. Fiery yellow corundum (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Right-Handed Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She prefers to wear brown pants and tee shirts. She carries a battered ceremonial dagger and tarnished longbow as well. She sports a flattop fur cut. Her green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her mother was a mechanic, and taught her how to fix just about anything. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She wants to meet her childhood hero.

Ideals: Fighting, Optimist, Gifted, Persistence. Bonds: Adventurer. Occupation: Detective

Voice: Old Prospector

Attributes [hide]

Right-Handed Wind, Female Tabaxi Druid 1
Medium (5'0") Tabaxi, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 6 (-2)6 (-2) 13 (+1)14 (+2)
Skills Arcana +0, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 30 pp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Namfoodle Oomtrowl, Male Gnome [Permalink]

Personal [hide]

Description: He sports tan clothing, slightly heavier than average wear. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His black hair is smooth and relatively long. His face is covered beneath a completely black helmet.

Personality: He is mildly Gnome supremacist, though he does not identify as such. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Namfoodle fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants to meet his childhood hero; and he has passion for adventuring and risk

Ideals: Fighting. Flaws: Racist, Disease. Bonds: Adventurer. Occupation: Engraver

Voice: Booming voice

Attributes [hide]

Namfoodle Oomtrowl, Male Gnome Warrior 3
Small (3'4") Gnome, Lawful Good (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 14 (+2)15 (+2) 11 (+0)14 (+2)
Skills Insight +2, Religion +4
Senses Passive Perception 10
Languages Common, Gnome, Terran, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 3000 sp. Tiger eye turquoise (7 gp). 2 Acid flasks. 2 Antitoxin.


Social Check DCs

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