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NPC Generator

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Advanced [show]


Ilde Helcral, Female Dwarf [Permalink]

Personal [hide]

Description: 4'0" and muscular, this northern woman likes to wear ponchos typically of a light brown in addition to tight pants. She keeps her red hair in a pixie cut. This violet eyed northerner is not easily forgotten.

Personality: Ilde hangs on like a leech to those who appreciate her. It was this clingy personality that held back her dancing career. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: She was born blind and as such lacked many opportunities for work. She moved from fad to fad and when she turned 15 she discovered dancing. She tends to her Cook job now, and dutifully fulfills any obligations she has.

Motivation: An old rival family wants her found; and further expansion of business

Ideals: Athletic, Artistic, Justice. Flaws: Disease. Bonds: Job, Family. Occupation: Cook

Voice: Speaks through clenched teeth

Attributes [hide]

Ilde Helcral, Female Dwarf Barbarian 11
Medium (4'0") Dwarf, Neutral Evil (CR 11)
Armor Class 12
Hit Points 116 (11d12)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 18 (+4)15 (+2) 11 (+0)9 (-1)
Skills Acrobatics +6, Athletics +6
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal, Infernal
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +6

Possessions: 22000 sp. Moss agate (10 gp). Eye agate (10 gp). Silver pearl (50 gp). Onyx (70 gp). Chrysoberyl (50 gp). Sard (70 gp). Silver pearl (50 gp). Freshwater pearl (10 gp). Violet garnet (1600 gp).


Social Check DCs


Wymar Garfield, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery, and carries longbows. He sports a long red beard, and similarly colored long hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is afraid of women and trembles around them

History: He was raised in a white middle class family as the only child. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Wymar took refuge in the large cave and found the beat up longbow and armor he uses now. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to get a good night's sleep

Ideals: Fighting. Flaws: Insomniac, Shy, Mundane. Bonds: Nature. Occupation: Stableman

Voice: Puts emphasis on the wrong words

Attributes [hide]

Wymar Garfield, Male Human Rogue 1
Medium (5'6") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)11 (+0) 11 (+0)10 (+0)
Skills Acrobatics +4, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 140 gp. Banded agate (10 gp).


Social Check DCs


Modean Mute, Male Tiefling [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is well dressed, constantly wearing a black suit, brown shirt, and tan tie. He keeps his long white hair kept up in a rat tail. His eyes are black and catlike.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born the only child of a wealthy merchant. He was an apprentice working in his mother's forge. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Further expansion of business; and sabotage a competitor

Ideals: Athletic, Logical, Entrepeneur. Bonds: Poor, Job. Occupation: Architect

Voice: Tuts and clicks tongue

Attributes [hide]

Modean Mute, Male Tiefling Monk 6
Medium (5'6") Tiefling, Lawful Neutral (CR 6)
Armor Class 11
Hit Points 47 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)10 (+0) 11 (+0)18 (+4)
Skills Investigation +3, Persuasion +7
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hadarai L'Fondant, Male Half-Elf [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. He has a moderate pudge and is not very fit. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. He tend to wears goggles to shield his eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: Born in the east to a Brewer, Hadarai learned a great deal about his mother's area of expertise. From there he went from mercenary job to mercenary job. He then took over the family business and is one of the better Brewer for hire.

Motivation: Wants to raise his children well; and he has decided he is irredeemable

Ideals: Fighting. Flaws: Antagonistic. Bonds: Criminal record, Job, Adventurer, Family. Occupation: Brewer

Voice: Soothing and warm

Attributes [hide]

Hadarai L'Fondant, Male Half-Elf Cleric 15
Medium (5'1") Half-Elf, Lawful Evil (CR 15)
Armor Class 12
Hit Points 117 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)16 (+3) 17 (+3)13 (+1)
Skills Animal Handling +8, Athletics +7
Senses Passive Perception 13
Languages Common, Elven, Giant, Abyssal, Goblin
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1665554432

Possessions: 3000 gp. Hematite (10 gp). Chrysoberyl (110 gp). Golden yellow topaz (1300 gp). Tiger eye turquoise (10 gp). Deep blue spinel (1300 gp). 1 Medium magic item.


Social Check DCs

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