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NPC Generator

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Advanced [show]


Sora Jerynomonis, Female Dragonborn [Permalink]

Personal [hide]

Description: She is wearing colorful clothing, dressed as a Crown-heir. She carries with her a set of greatswords, each one with a opal on the hilt. She only wears one on her belt and the other on her back. Her crest is cut close to her head. She is baby faced.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She believes the world needs to unite to get rid of gnolls once and for all.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. After a long history of fighting, Sora and her spouse have recently divorced.

Motivation: Her name or reputation has been wronged in the past by gnolls, and she desires to right it; and someone believes her a fraud

Ideals: Fighting. Flaws: Antagonistic. Bonds: Enemies, Military, Rich. Occupation: Crown-heir

Voice: Complex vocabulary, royal

Attributes [hide]

Sora Jerynomonis, Female Dragonborn Rogue 9
Medium (6'7") Dragonborn, Lawful Evil (CR 9)
Armor Class 13
Hit Points 28 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 8 (-1)14 (+2) 16 (+3)10 (+0)
Skills Sleight of Hand +6, Stealth +6
Senses Passive Perception 13
Languages Common, Halfling, Undercommon
Attacks Melee +6 / 3d4+3, Ranged +6 / 3d4+3, Grapple +3

Possessions: Alexandrite (200 gp). Obsidian (13 gp). Tourmaline (80 gp). Sard (80 gp). Lapis lazuli (13 gp). Moss agate (13 gp). Iolite (80 gp). Lapis lazuli (13 gp).


Social Check DCs


Oriff Trueblood, Female Dwarf [Permalink]

Personal [hide]

Description: This woman wears bulky grey painted plate armor. She has a penchant for wearing a ring with an oversized topaz on her right hand. She keeps her golden hair in a flapper bob. She has violet eyes and a grey hat with a brown feather.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She has a small toy that she constantly fidgets with.

History: Born to a pair of adventurers, Oriff grew up listening to her father's many stories. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Meet up once more with her childhood friend.

Ideals: Entrepeneur. Flaws: Shy, Addict. Bonds: Rich, Adventurer. Occupation: Soapmaker

Voice: Uses sign language

Attributes [hide]

Oriff Trueblood, Female Dwarf Warlock 1
Medium (3'11") Dwarf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 13 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 20 (+5)11 (+0) 16 (+3)8 (-1)
Skills Acrobatics +2, Religion +2
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1021

Possessions: 40 pp.


Social Check DCs


Melech Mute, Male Tiefling [Permalink]

Personal [hide]

Description: This man wears very tight pants and wife beaters, though occasionally he sports a green coat. He is muscular with a powerful set of arms. His blue hair, when down, is lengthy. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is extraordinarily eccentric. He is harsh and unforgiving.

History: He was born on a small isolated farm. His necromantic abilities were realized during a raid on his village. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and to get a good night's sleep

Ideals: Gifted. Flaws: Insomniac, Insane, Antagonistic. Bonds: Nature. Occupation: Mayor

Voice: Sounds elderly

Attributes [hide]

Melech Mute, Male Tiefling Warrior 5
Medium (5'10") Tiefling, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 10 (+0)18 (+4) 11 (+0)16 (+3)
Skills Investigation +7, Survival +3
Senses Passive Perception 10
Languages Common, Aquan, Dwarven, Goblin, Gnoll
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 5000 sp.


Social Check DCs


Solomon Dumph, Male Half-Elf [Permalink]

Personal [hide]

Description: He usually wears his violet robe and has his sickle always slung over his shoulder. He has relatively light skin and is very physically imposing due to his abundance of muscles. His red hair is heavily combed to the left. His eyes are violet.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Through the years after Solomon was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Solomon's father didn't care for him much, and the feeling was mutual. He's since become an addict/alcoholic.

Motivation: He'd like to take his coworkers down a peg; and a need for knowledge about a nearby landmark

Flaws: Selfish, Antagonistic, Addict. Bonds: Adventurer, Job. Occupation: Hunter

Voice: Sensual and smooth

Attributes [hide]

Solomon Dumph, Male Half-Elf Barbarian 3
Medium (5'4") Half-Elf, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 23 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 13 (+1)17 (+3) 15 (+2)14 (+2)
Skills Performance +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Elven, Orc, Terran, Draconic
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1

Possessions: 200 gp. Malachite (8 gp). Rhodochrosite (8 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs

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