Zedaar Verthisathurgiesh, Male Dragonborn [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears clothing that is held on in multiple layers but all of it is in poor condition. He sports a flattop crest cut. He wears large thick round spectacles.
Personality: Zedaar is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He takes great joy in being the best Carpenter in town.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He ran away from his former home and has been making his living as a Carpenter for the past few years.
Motivation: To be a Performer again.
Ideals: Extrovert. Flaws: Disease. Bonds: Poor, Job, Immigrant. Occupation: Carpenter
Voice: Slurs words
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Good (CR 9)
Armor Class 11
Hit Points 43 (9d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 13 (+1) | 15 (+2) | 9 (-1) | 6 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 1700 gp.
Igden Glittergem, Male Gnome [Permalink]
Personal [hide]
Description: He wears a blue vest with golden trim over his white shirt. His pastel leather gloves and pants are well-kept, and his blue boots flare out at the collars. He keeps his white hair in a pixie cut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was born the only child of a wealthy merchant. He went to a religious school and was inspired by the priests there in charitable deeds. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: Wants to have a good time and be beloved; and retire the richest man in the north
Ideals: Joker, Entrepeneur, Optimist. Flaws: Secretive. Bonds: Religious. Occupation: Guard
Voice: Nasally tone
Attributes [hide]
Small (3'6") Gnome, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 44 (7d12)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 12 (+1) | 13 (+1) | 18 (+4) | 10 (+0) | 5 (-3) |
Senses Passive Perception 10
Languages Common, Gnome, Draconic, Gnoll, Halfling, Aquan
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1
Possessions: 700 gp. Bloodstone (30 gp). Tiger eye turquoise (15 gp). Zircon (30 gp). Blue star sapphire (1000 gp). 1 Minor magic item. 1 Minor magic item.
Damaia Harmony, Female Tiefling [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She wears suspenders and black workpants. Her shirt is white, and she wears a heavy black leather apron most of the time. Her hair is silver and curly. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She is extraordinarily eccentric. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.
History: Damaia was born the youngest of three triplets. Cursed with unlife at a very young age, Damaia has worked very hard to control her curse. She hasn't been sleeping well lately.
Motivation: To reunite with her absent mother; and regain custody of her son
Ideals: Athletic. Flaws: Insomniac, Insane, Disease. Bonds: Family. Occupation: Bather
Voice: Pronounces O like U
Attributes [hide]
Medium (5'7") Tiefling, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 35 (4d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 14 (+2) | 12 (+1) | 13 (+1) | 6 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Terran
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 8 |
Possessions: 43000 sp. 2 Tanglefoot bags. 4 Thunderstones. 1 Holy water. 2 Alchemist’s fire.
Uthemar Xiloscient, Male Half-Elf [Permalink]
Personal [hide]
Description: He is in excellent shape and prefers to wear yellow clothing when he does not wear armor. He wears his hair in dreadlocks. He has gleaming, smiling green eyes.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He receives visions of the future at random moments
History: He is the product a well kept family trust fund and as such has never really known need. He moved out west to avoid the crime he committed. He was granted psionic powers by his dying sister.
Motivation: Retire the richest man in the south; and he feels that his past leaves him morally obligated to help
Ideals: Athletic, Gifted, Entrepeneur. Flaws: Antagonistic. Bonds: Rich, Criminal record. Occupation: Bellfounder
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'9") Half-Elf, Lawful Evil (CR 4)
Armor Class 12
Hit Points 24 (4d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 14 (+2) | 10 (+0) | 10 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 3 |
Possessions: 27000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
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