Skirt Thunder, Male Tabaxi [Permalink]
Personal [hide]
Description: This late middle aged man likes to wear darkened spectacles and heavy clothing, no matter the weather and is in decent physical shape. He has dyed his greying gray fur a little too much giving a sharp gray color. His eyes are a pleasant hazel.
Personality: He is fixated on the number 5. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He is the product a well kept family trust fund and as such has never really known need. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Skirt took refuge in the ruined castle and found the beat up longsword and armor he uses now. He is untrained/undisciplined, which makes him dangerous.
Motivation: He has money and likes to spend it.
Ideals: Fighting. Flaws: Insane. Bonds: Nature, Rich, Religious. Occupation: Baker
Voice: High pitched and raspy
Attributes [hide]
Medium (5'6") Tabaxi, Lawful Neutral (CR 15)
Armor Class 15
Hit Points 65 (15d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 20 (+5) | 13 (+1) | 16 (+3) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Aquan, Terran, Gnoll
Attacks Melee +7 / 4d8+2, Ranged +10 / 4d8+5, Grapple +5
Possessions: 400 pp.
Damakos Wisdom, Male Tiefling [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a green shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them. He wears a broad hat to cover his moderate length red hair. His eyes are likewise black.
Personality: He likes to make people angry or surprised. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was born into a rich family. After coming to the age of reason, Damakos took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He is searching for what he claims is his rightful reward.
Motivation: He has decided he is irredeemable; and he's repulsed by the pc
Ideals: Gifted. Flaws: Antagonistic. Bonds: Adventurer, Rich, Criminal record. Occupation: Ruler
Voice: Low and grunting
Attributes [hide]
Medium (6'7") Tiefling, Chaotic Evil (CR 9)
Armor Class 9
Hit Points 71 (9d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 9 (-1) | 15 (+2) | 18 (+4) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Abyssal, Draconic, Sylvan, Orc
Attacks Melee +4 / 3d4+1, Ranged +2 / 3d4-1, Grapple +6
Possessions: 80000 cp. Star ruby (1000 gp). Banded agate (14 gp). Red garnet (150 gp). Moonstone (80 gp). Amber (150 gp).
Simon Warwick, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears an entirely grey suit with blue socks and a vest with buckled shoes. His blonde hair is styled in orderly dreadlocks. His otherwise smooth face is marked with small tiny scars.
Personality: He is irascible and easily irritated. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He's repulsed by the PC.
Ideals: Justice. Flaws: Antagonistic, Disease, Insomniac. Bonds: Immigrant. Occupation: Shipwright
Voice: American accent
Attributes [hide]
Medium (6'5") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 12 (+1) | 15 (+2) | 15 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnoll, Celestial
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 90 gp. 1 Banded mail.
Dagger Shore, Male Tabaxi [Permalink]
Personal [hide]
Description: An older man who wears a brown collared shirt and green pants. He accessorizes with a pastel scarf around the waist and a strap diagonally across his shirt, he is not a threatening figure. His red fur is kept up in a ponytail inside a deerstalker hat. His eyes are likewise hazel.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He was born in a small desert village. When Dagger reached his early adolescence his Tabaxi mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. By chance he met his brother recently and the two have been together since.
Motivation: His relatives are trying to arrange a marriage; and he wants random interesting trinkets and junk, hates to throw anything away
Flaws: Shy, Greedy. Bonds: Military, Nature, Family. Occupation: Brewer
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'5") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 13
Hit Points 53 (10d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 17 (+3) | 12 (+1) | 14 (+2) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Gnome, Gnoll
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3
Possessions: 1700 gp. Smoky quartz (80 gp).
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