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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Raam Bitter, Male Tiefling [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a fine chain shirt which he covers with black colored cloaks and clothing. His purple hair is still thick. He has a dull look in his black eyes.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He takes great joy in being the best Bowyer in town.

History: Raam was born in the west. At a young age he loved to build and create. Raam was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Raam decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Persistence. Flaws: Mundane. Bonds: Job, Criminal record. Occupation: Bowyer

Voice: Excited and jittery

Attributes [hide]

Raam Bitter, Male Tiefling Commoner 4
Medium (6'6") Tiefling, Lawful Evil (CR 4)
Armor Class 12
Hit Points 25 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 17 (+3)14 (+2) 9 (-1)12 (+1)
Skills Arcana +4, Performance +3
Senses Passive Perception 9
Languages Common, Sylvan, Celestial
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp.


Social Check DCs


Ootah Nash, Female Half-Orc [Permalink]

Personal [hide]

Description: This tall, slender woman prefers to wear white clothing when she does not wear armor. Her black hair has been sun bleached extensively. This blue eyed easterner is not easily forgotten.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: Ootah lived on a farm with her mother, near the main road leading to a nearby town. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Knight. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: She feels threatened by others; and she is wracked by social anxiety

Ideals: Logical. Flaws: Shy, Fearful. Bonds: Family, Job. Occupation: Knight

Voice: Cold and demanding tone

Attributes [hide]

Ootah Nash, Female Half-Orc Monk 11
Medium (5'3") Half-Orc, Chaotic Good (CR 11)
Armor Class 10
Hit Points 89 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 15 (+2)14 (+2) 12 (+1)14 (+2)
Skills Perception +5, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Orc, Sylvan, Undercommon
Attacks Melee +8 / 3d8+4, Ranged +4 / 3d8+0, Grapple +4

Possessions: 260 pp. Malachite (16 gp). Iolite (70 gp). Tiger eye turquoise (16 gp). Aquamarine (1600 gp). Rock crystal (70 gp). Tiger eye turquoise (16 gp). Aquamarine (1600 gp). Sard (70 gp). Banded agate (16 gp). Amethyst (130 gp).


Social Check DCs


Halimath Rothenel, Male Elf [Permalink]

Personal [hide]

Description: He likes to wear tan tank tops with brown pants, and carries daggers. His tied-back hair is white. He has amber eyes.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born to a pair of adventurers, Halimath grew up listening to his father's many stories. His arcane abilities were realized during a raid on his village. He is searching for what he claims is his rightful reward.

Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new junk dealer responsibilities is difficult

Ideals: Fighting, Gifted. Bonds: Job, Nature, Adventurer. Occupation: Junk Dealer

Voice: Draws out vowels

Attributes [hide]

Halimath Rothenel, Male Elf Commoner 3
Medium (4'8") Elf, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 10 (+0)8 (-1) 11 (+0)17 (+3)
Skills Animal Handling +2, Religion +1
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 900 sp.


Social Check DCs


Efferil Smith, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. He has a long blonde beard with little hanging trinkets. His amber eyes are passionate and lively.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He does not believe in violence as a means to an end. He is a dedicated Engraver but believes his peers are too gung-ho.

History: Born in the east his family was never financially stable. He took every job he could get his hands on, but the opportunities for Half-Elves in the east were limited. He moves from town to town, unable to find a place to settle.

Motivation: He's repulsed by the PC; and a rival would like him out of the picture

Ideals: Philantrophist, Pacifist. Flaws: Antagonistic. Bonds: Poor, Immigrant. Occupation: Engraver

Voice: Speaks with a cold

Attributes [hide]

Efferil Smith, Male Half-Elf Monk 5
Medium (5'7") Half-Elf, Neutral Good (CR 5)
Armor Class 9
Hit Points 44 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 15 (+2)14 (+2) 14 (+2)11 (+0)
Skills History +5, Investigation +5
Senses Passive Perception 12
Languages Common, Elven, Druidic, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1

Possessions: 3000 sp.


Social Check DCs

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