Ea Wit, Female Tiefling [Permalink]
Personal [hide]
Description: This northern woman dresses like a well dressed Sellsword does. Her clothes are grease stained in places. She keeps her dark red hair in a flapper bob. Her black eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: Ea was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. She helped her father out around the business and became quite the natural. She's also a talented Slave Trader, but doesn't like to broadcast it.
Motivation: Wants to open a new tavern; and balancing her hectic life and new sellsword responsibilities is difficult
Ideals: Gifted. Flaws: Shy. Bonds: Job, Poor, Immigrant. Occupation: Sellsword
Voice: Loud with bravado
Attributes [hide]
Medium (4'11") Tiefling, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 15 (4d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 15 (+2) | 11 (+0) | 13 (+1) | 10 (+0) | 19 (+4) |
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 5 |
Possessions: 100 gp. Iolite (50 gp). Tourmaline (150 gp). 1 Minor magic item.
Margery Darby, Female Human [Permalink]
Personal [hide]
Description: This exceptionally lanky woman is dressed in a clean brown cloak covering her clean studded leather. Her blonde hair, when down, is lengthy. She tend to wears goggles to shield her eyes.
Personality: She has always had a great fascination with Human culture. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: She was born to loving parents in a slum to the north. Her childhood dream was to be a Animal Trainer, but she was a colossal failure. In the meantime she has taken over work as a Tailor and occasionally as a mercenary.
Motivation: Balancing her hectic life and new Tailor responsibilities is difficult; and she wants to get laid
Flaws: Racist. Bonds: Adventurer, Poor, Job, Has a crush. Occupation: Tailor
Voice: Sensual and smooth
Attributes [hide]
Medium (5'11") Human, Neutral Evil (CR 8)
Armor Class 10
Hit Points 50 (8d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 11 (+0) | 12 (+1) | 13 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 4 | 3 | 3 | 2 | 0 |
Possessions: 90000 cp. Large well-done wool tapestry (500 gp). Solid gold idol (600 gp). Solid gold idol (600 gp). Embroidered and bejeweled glove (1000 gp). 1 Minor magic item. 1 Minor magic item.
Osah Mockery, Female Tiefling [Permalink]
Personal [hide]
Description: She wears a black collared shirt and violet skirt. She accessorizes with a black scarf around the waist and a strap diagonally across her shirt. Her hair is greying and her face has many wrinkles. She has several tiny topaz earrings on each ear.
Personality: A skeptical and narcissistic woman, Osah's first love is herself. Her second love is also herself. She has a minor phobia of water and hates getting wet.
History: She was born on a small isolated farm. When she was little, her rather wealthy family often ventured across the island to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Osah took refuge in the ruined castle and found the beat up kukri and armor she uses now. She now mingles about in high society.
Motivation: She is terrified, and will act out of fear; and nothing but the best is good enough for her
Ideals: Impeccable. Flaws: Fearful. Bonds: Rich, Nature. Occupation: Ploughman
Voice: Low range voice
Attributes [hide]
Medium (6'3") Tiefling, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 57 (7d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 13 (+1) | 13 (+1) | 12 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
Possessions: 1000 gp. Red garnet (40 gp). Carnelian (40 gp). 1 Minor magic item. 1 Minor magic item.
Pelaios Wit, Male Tiefling [Permalink]
Personal [hide]
Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He is wearing a tight green one piece outfit complete with pants, hood, and a cape. His brown hair is lengthy. His silver eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is harsh and unforgiving.
History: He served in the navy to pay for his family's outstanding loans. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He has decided he is irredeemable; and he is a bit of a kleptomaniac
Ideals: Athletic. Flaws: Antagonistic. Bonds: Poor, Criminal record, Military. Occupation: Bellfounder
Voice: Excited and jittery
Attributes [hide]
Medium (6'10") Tiefling, Chaotic Evil (CR 11)
Armor Class 11
Hit Points 92 (11d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 12 (+1) | 18 (+4) | 18 (+4) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Abyssal, Undercommon, Aquan, Goblin
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1
Possessions: 1600 gp.
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Their contribution stands as a beacon of hope for all adventurers!


