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NPC Generator

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Advanced [show]


Corkitron Underbough, Male Halfling [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a red armored body suit, with a simple blue line shooting up and back down. His silver hair and beard is wavy and long. He has a tattooed face.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. Through the years after Corkitron was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Corkitron's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Corkitron and his spouse have recently divorced.

Motivation: To be a Sellsword again.

Ideals: Joker, Artistic. Flaws: Antagonistic. Bonds: Job. Occupation: Blacksmith

Voice: Switch between two voices

Attributes [hide]

Corkitron Underbough, Male Halfling Monk 1
Small (2'11") Halfling, Lawful Evil (CR 1)
Armor Class 13
Hit Points 7 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 9 (-1)7 (-2) 11 (+0)12 (+1)
Skills Arcana +0, Investigation +0
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 3000 cp.


Social Check DCs


Mreksh Daardendrian, Male Dragonborn [Permalink]

Personal [hide]

Description: This malnourished man has the majority of his body covered in plate. His crest is rusty and curly. His gold eyes lackadaisically let the world flow into them.

Personality: Mreksh hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: Born to a poor family in the city he treasured whatever gifts he got. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and seeks redemption

Ideals: Artistic, Justice. Bonds: Poor, Criminal record. Occupation: Performer

Voice: Farmer accent

Attributes [hide]

Mreksh Daardendrian, Male Dragonborn Wizard 9
Medium (6'8") Dragonborn, True Neutral (CR 9)
Armor Class 12
Hit Points 48 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)10 (+0) 14 (+2)8 (-1)
Skills Athletics +4, Deception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: 1500 gp. Carnelian (50 gp). Obsidian (10 gp). Tourmaline (130 gp). Alexandrite (1200 gp). Iolite (50 gp). Freshwater pearl (10 gp). Amber (130 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Falkrunn Goldfinder, Female Dwarf [Permalink]

Personal [hide]

Description: This woman wears a simple burlap shirt and baggy pants. She conceals her pickaxe with her veritable burlap sack of a shirt, and sports empty pouches on her belt. She has wavy silver hair. Her amber eyes are slightly larger than normal.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She pushes her goals aggressively. She is also a coward if confronted.

History: She got into the Servant business at a young age. Falkrunn abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She ran away from her former home and has been making her living as a Servant for the past few years.

Motivation: A deep hatred of dire rats; and revenge

Flaws: Shy, Fearful. Bonds: Job, Adventurer, Enemies. Occupation: Servant

Voice: Speaks with a cold

Attributes [hide]

Falkrunn Goldfinder, Female Dwarf Wizard 4
Medium (4'2") Dwarf, Neutral Evil (CR 4)
Armor Class 12
Hit Points 10 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 9 (-1)18 (+4) 12 (+1)10 (+0)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll, Aquan, Undercommon, Giant
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14432000000

Possessions: 400 gp. Rose (60 gp). Eye agate (15 gp). Aquamarine (400 gp). 1 Minor magic item.


Social Check DCs


Windy In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: This slender woman stands about 5'11". She likes to wear darkened spectacles and heavy clothing, no matter the weather. Her fur is greying and her face has many wrinkles. Her green eyes have a joyful gleam in them most of the time.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: Born in a small village she learned the ways of the warrior from her father. She worked as a nervous Body Guard and found it very stressful. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Windy fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Further expansion of business; and she is not mentally stable, and does not behave rationally

Ideals: Joker, Fighting. Flaws: Impulsive, Insane. Bonds: Job. Occupation: Body Guard

Voice: High pitched, excited

Attributes [hide]

Windy In the Wind, Female Tabaxi Warrior 10
Medium (5'11") Tabaxi, Lawful Evil (CR 10)
Armor Class 14
Hit Points 49 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 10 (+0)13 (+1) 9 (-1)16 (+3)
Skills Animal Handling +3, Stealth +8
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +7 / 3d6+3, Ranged +8 / 3d6+4, Grapple +4

Possessions: 2200 gp. Eyepatch with mock eye of sapphire and moonstone (1100 gp). Brass mug with jade inlays (400 gp).


Social Check DCs

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