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NPC Generator

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Advanced [show]


Alice Brinker, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears yellow trousers with white and yellow striped suspenders. She wears various colorful collared shirts. Her skin is fair and her fingers are delicate and long. She wears her chestnut hair up in a very large beehive style do. She tend to wears goggles to shield her eyes.

Personality: She likes to make people angry or surprised. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.

History: When she was but 3 years old her parents immigrated from the east. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Alice grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Alice. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She loathes her own lifestyle; and she has comitted a past crime that haunts her to this day

Flaws: Antagonistic, Depressed. Bonds: Criminal record, Immigrant, Adventurer. Occupation: Assassin

Voice: Soothing and warm

Attributes [hide]

Alice Brinker, Female Half-Elf Monk 5
Medium (5'2") Half-Elf, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 27 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 15 (+2)8 (-1) 11 (+0)17 (+3)
Skills Investigation +2, Medicine +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 2000 sp. Blue quartz (16 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Sapply Pingun, Male Gnome [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'6" when asserting himself. He keeps his blonde hair in a pixie cut. He wears large thick round spectacles.

Personality: His tongue was cut out and he uses sign language. He is afraid of women and trembles around them

History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. A freak accident while working with his Priest father left him crippled. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Revenge.

Flaws: Disease, Shy. Bonds: Poor, Religious, Enemies. Occupation: Bookbinder

Voice: Soft and mumbly

Attributes [hide]

Sapply Pingun, Male Gnome Cleric 7
Small (3'6") Gnome, Chaotic Evil (CR 7)
Armor Class 15
Hit Points 51 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)19 (+4) 16 (+3)13 (+1) 12 (+1)15 (+2)
Skills Insight +4, Intimidation +5
Senses Passive Perception 11
Languages Common, Gnome, Druidic
Attacks Melee +2 / 2d8-1, Ranged +7 / 2d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12643

Possessions: 800 gp.


Social Check DCs


Umpen Timbers, Male Gnome [Permalink]

Personal [hide]

Description: A plain young-adult man, he dresses in collared shirts and wears a proper scarf over his head. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. He has a dull look in his brown eyes.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is a font of random trivia from the lore and stories he has discovered

History: He was born in a small desert village. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Umpen took refuge in the old dungeon and found the beat up flail and armor he uses now. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He wants to get laid; and wants his loneliness to end

Ideals: Optimist, Logical. Flaws: Secretive. Bonds: Nature, Has a crush. Occupation: Sage

Voice: Posh accent

Attributes [hide]

Umpen Timbers, Male Gnome Commoner 4
Small (3'2") Gnome, Chaotic Good (CR 4)
Armor Class 11
Hit Points 13 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 12 (+1)14 (+2) 13 (+1)14 (+2)
Skills Religion +4, Stealth +2
Senses Passive Perception 11
Languages Common, Gnome, Aquan, Auran
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 300 gp. Azurite (10 gp). White pearl (130 gp). Amber (130 gp). Tourmaline (130 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Galiena Wharton, Female Human [Permalink]

Personal [hide]

Description: This woman prefers to wear grey clothing when she does not wear armor. She is muscular with a powerful set of arms. She has a long silver ponytail with little hanging trinkets. Her violet eyes dart from person to person.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. After coming to the age of reason, Galiena took it upon herself to study the druidic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She used her abilities to travel the world and help people.

Motivation: Her spouse's relatives view her with great suspicion; and doesn't want to be a locksmith and was forced into it by her family

Ideals: Philantrophist, Gifted. Flaws: Secretive, Mundane. Bonds: Family. Occupation: Locksmith

Voice: Irish accent

Attributes [hide]

Galiena Wharton, Female Human Paladin 1
Medium (5'6") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)14 (+2) 18 (+4)18 (+4)
Skills Acrobatics +3, Athletics +4
Senses Passive Perception 14
Languages Common, Giant, Goblin
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 30 gp.


Social Check DCs

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