Ekemon Cheer, Male Tiefling [Permalink]
Personal [hide]
Description: He wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a hammer, but if one is not available he will default to his falchion. His hair is greying and his face has many wrinkles. His gold eyes dart around the room hyper actively observing anyone and anything.
Personality: A deeply religious man he believes everything happens for a reason. He does not trust anyone and sleeps with one eye open.
History: He comes from a rich southern family. He went to a religious school and was inspired by the priests there in charitable deeds. He hasn't been sleeping well lately.
Motivation: He has a rivalry with the Church that dominates his actions.
Flaws: Insomniac, Depressed. Bonds: Religious, Rich. Occupation: Spice Merchant
Voice: Pronounces O like U
Attributes [hide]
Medium (5'5") Tiefling, Neutral Good (CR 6)
Armor Class 10
Hit Points 19 (6d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 11 (+0) | 11 (+0) | 17 (+3) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Terran, Celestial, Giant
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 |
Possessions: 30000 cp. Aquamarine (900 gp). 1 Minor magic item.
Erias Trueanvil, Male Dwarf [Permalink]
Personal [hide]
Description: This man prefers to wear grey clothing when he does not wear armor, and sports empty pouches on his belt. His black hair is still thick. His face is covered beneath a completely black helmet.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He does not believe in violence as a means to an end. He is a dedicated Spice Merchant but believes his peers are too gung-ho.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When money was particularly tight he was walking through alleys when he overheard a Spice Merchant hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He is untrained/undisciplined, which makes him dangerous.
Motivation: He feels threatened by others; and he is not mentally stable, and does not behave rationally
Ideals: Pacifist, Gifted. Flaws: Antagonistic, Insane. Bonds: Poor. Occupation: Spice Merchant
Voice: Slow speaker
Attributes [hide]
Medium (4'1") Dwarf, Neutral Good (CR 2)
Armor Class 9
Hit Points 10 (2d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 9 (-1) | 14 (+2) | 5 (-3) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 7 |
Possessions: 40 gp. Pink pearl (80 gp).
Ratlûg Hamilton, Male Half-Orc [Permalink]
Personal [hide]
Description: This tall, slender man dresses like a well dressed Glassblower does. His silver hair is drawn into a tight pony tail with a skull scrunchie. His green unseeing eyes seem to look past you.
Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He was born into a rich family. There was a wharf not far from home where he often wandered off to fish. He now owns his own business.
Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and expand his business
Flaws: Disease. Bonds: Job, Enemies, Rich, Nature. Occupation: Glassblower
Voice: Voice breaks
Attributes [hide]
Medium (6'4") Half-Orc, Lawful Evil (CR 7)
Armor Class 12
Hit Points 29 (7d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 14 (+2) | 12 (+1) | 10 (+0) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 4 |
Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.
Bulzo Honeypot, Male Halfling [Permalink]
Personal [hide]
Description: He wears an entirely white suit with tan socks and a vest with buckled shoes. He has relatively light skin and is very physically imposing due to his abundance of muscles. His red hair is thinning but still full. His gray eyes dart around the room hyper actively observing anyone and anything.
Personality: He is very quiet and rarely speaks above a whisper. He is obsessed with his god.
History: He was born to a criminal king-pin and mafia family He moved out south to avoid the crime he committed. Days after completing his studies, news broke out that his hometown was attacked by goblins. Bulzo was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.
Motivation: He's looking for his big break; and he wants revenge against goblins
Flaws: Shy. Bonds: Religious, Criminal record, Enemies, Adventurer. Occupation: Crown-heir
Voice: Low rumbling, strings words together
Attributes [hide]
Small (3'0") Halfling, Chaotic Evil (CR 16)
Armor Class 14
Hit Points 79 (16d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 17 (+3) | 13 (+1) | 9 (-1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 4d10+0, Ranged +8 / 4d10+3, Grapple +3
Possessions: 1000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). A delicate brass dragon egg (40 gp). Brass mug with jade inlays (500 gp). Fire opal pendant on a fine gold chain (1500 gp). Large well-done wool tapestry (500 gp). Old masterpiece painting (1500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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