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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Windy Of Shadows, Female Tabaxi [Permalink]

Personal [hide]

Description: She is an average looking eastern female in her early mid-life. She dresses in collared shirts and wears a proper scarf over her head. Her red fur is drawn into a tight pony tail with a butterfly scrunchie. Her amber unseeing eyes seem to look past you.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. As long as the job gets done she does not care how it got done.

History: She was born in the east. She worked as a nervous Weaver and found it very stressful. She inherited the family business which she has now maintained for 9 years.

Motivation: Expand her business; and further expansion of business

Ideals: Professionalism. Flaws: Disease, Shy. Bonds: Immigrant, Job. Occupation: Weaver

Voice: Draws out vowels

Attributes [hide]

Windy Of Shadows, Female Tabaxi Cleric 7
Medium (4'10") Tabaxi, Chaotic Good (CR 7)
Armor Class 11
Hit Points 28 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 9 (-1)10 (+0) 13 (+1)13 (+1)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126432

Possessions: 90000 cp. Silver comb with moonstones (500 gp). A roughly beaten golden orb (50 gp).


Social Check DCs


Wymar Fidget, Male Human [Permalink]

Personal [hide]

Description: An older man who wears dull brown sweaters, loose yellow pants, and alligator leather shoes. Beneath his sweater he keeps a concealed axe, just in case, he is not a threatening figure. His chestnut hair, when down, is lengthy. He has amber eyes and a brown hat with a yellow feather.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Wymar is combative with any and all who dare try his patience in the slightest.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Body Guard mother left him crippled. He was granted necromantic powers by his dying sister.

Motivation: Obtaining odd cultural Elven artifacts is his passion; and he's looking for his big break

Ideals: Philantrophist, Justice, Gifted. Flaws: Disease. Bonds: Adventurer. Occupation: Glassblower

Voice: Russian accent

Attributes [hide]

Wymar Fidget, Male Human Sorcerer 1
Medium (5'5") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 9 (-1)12 (+1) 13 (+1)9 (-1)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: Eye agate (6 gp).


Social Check DCs


Orsik Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: This slender man stands about 4'5". He wears a brown coat over a black low-cut shirt, and a broad hat upon his head. His hair is short and golden. His eyes are gray and catlike.

Personality: Orsik wants to be seen as a stoic, levelheaded, noble Druid, so he tries to act the part. He does a good job, for the most part... He is frequently practicing swordplay.

History: He served in the navy to pay for his family's outstanding loans. He was taken as a slave by a traveling circus and forced to perform He has since lost track of the people in his past.

Motivation: He wants revenge against gnolls; and someone believes him a fraud

Ideals: Disciplined. Bonds: Military, Slave, Family, Enemies. Occupation: Herbalist

Voice: Russian accent

Attributes [hide]

Orsik Battlehammer, Male Dwarf Druid 4
Medium (4'5") Dwarf, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 29 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)9 (-1) 11 (+0)8 (-1)
Skills Performance +1, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 400 gp. 1 Half-Plate.


Social Check DCs


Millicent Haley, Female Human [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She is wearing a long, brown, dusty cloak. Her chestnut hair has been sun bleached extensively. Her brown eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She likes to make people angry or surprised. She pushes her goals aggressively. She is also a coward if confronted.

History: She was born several months after her mother was called into army service. Like her mother and her sister before her, after school she went straight into learning to become a Mayor. After a long history of fighting, Millicent and her spouse have recently divorced.

Motivation: She is wracked by social anxiety.

Ideals: Athletic. Flaws: Addict, Antagonistic, Fearful. Bonds: Military, Job. Occupation: Mayor

Voice: Soothing and warm

Attributes [hide]

Millicent Haley, Female Human Monk 2
Medium (5'4") Human, Lawful Evil (CR 2)
Armor Class 13
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)11 (+0) 13 (+1)15 (+2)
Skills Athletics +4, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 70 gp.


Social Check DCs

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