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NPC Generator

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Advanced [show]


Radomir Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Halflings. His skin is dark but he possesses many brown ritualistic tattoos. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He sports a long chestnut beard, and similarly colored long hair. He has a dull look in his gray eyes.

Personality: Radomir speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He also is a firm believer in the manly ideal.

History: Radomir was born in the north. At a young age he loved to build and create. He found a children's book about a Halfling Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To reunite with his old friends; and to prove his worth to the world

Ideals: Impeccable, Persistence. Flaws: Impulsive. Bonds: Adventurer, Poor. Occupation: Cartwright

Voice: Strong lisp

Attributes [hide]

Radomir Wildheart, Male Halfling Fighter 8
Small (3'0") Halfling, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 57 (8d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 13 (+1)8 (-1) 5 (-3)9 (-1)
Skills Insight +0, Performance +2
Senses Passive Perception 7
Languages Common, Halfling
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 600 gp. White opal (1100 gp). Brown-green garnet (120 gp).


Social Check DCs


Darrow Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He prefers to wear white clothing when he does not wear armor. Beneath his clothing is a huge mess of scar tissue. His tied-back hair is brown. He has a dull look in his amber eyes.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He misses his home and complains about the freezing weather, even in summer.

History: Darrow lived on a farm with his mother, near the main road leading to a nearby town. Through the years after Darrow was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Darrow's mother didn't care for him much, and the feeling was mutual. He left for the north, certain he would find work there.

Motivation: Marry his sister to traveling adventurers.

Flaws: Antagonistic. Bonds: Slave, Family, Immigrant. Occupation: Miner

Voice: Speaks through clenched teeth

Attributes [hide]

Darrow Tealeaf, Male Halfling Barbarian 11
Small (3'3") Halfling, Lawful Neutral (CR 11)
Armor Class 13
Hit Points 94 (11d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)7 (-2) 14 (+2)15 (+2)
Skills History +2, Persuasion +6
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2

Possessions: 1100 gp. Moss agate (11 gp). Emerald (800 gp). Golden yellow topaz (300 gp). 1 Minor magic item.


Social Check DCs


Travok Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across his face, he wears rags and sports a simple walking cane. His red hair is cut short with large spiked bangs in the front. He has gleaming, smiling violet eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is obsessed with his god.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He has had some formal music training, and achieved minor success. He saw the violence of war and the aftermath so he converted to religion and dedicated himself to non-violence.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he is compelled to act according to his religious beliefs

Ideals: Artistic. Flaws: Disease, PTSD. Bonds: Poor, Religious, Enemies. Occupation: Assassin

Voice: Complex vocabulary, royal

Attributes [hide]

Travok Glanhig, Male Dwarf Aristocrat 12
Medium (3'11") Dwarf, Neutral Evil (CR 12)
Armor Class 12
Hit Points 115 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 18 (+4)14 (+2) 8 (-1)13 (+1)
Skills Intimidation +5, Persuasion +5
Senses Passive Perception 9
Languages Common, Dwarven, Gnome, Abyssal
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +2

Possessions: 400 pp. Amethyst (110 gp). Chrysoprase (30 gp). Red spinel (110 gp). Coral (110 gp). Deep blue spinel (500 gp). Blue star sapphire (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Elama Wilmont, Female Half-Elf [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She very much looks the part of a Seamstress. She has white hair. She wears large thick round spectacles.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She never wears the same outfit twice, unless she absolutely has to.

History: Elama hails from a village terrorized by illithids. After coming to the age of reason, Elama took it upon herself to study the arcane arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has set out to sabotage the competition.

Motivation: Many illithids want her driven away; and expand her business

Ideals: Artistic, Gifted. Flaws: Emotional. Bonds: Job, Enemies. Occupation: Seamstress

Voice: Posh accent

Attributes [hide]

Elama Wilmont, Female Half-Elf Warlock 5
Medium (5'0") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 41 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 16 (+3)11 (+0) 15 (+2)13 (+1)
Skills Animal Handling +5, Deception +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs

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