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NPC Generator

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Advanced [show]


Kansif Atterton, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears suspenders and black workpants. Her shirt is grey, and she wears a heavy black leather apron most of the time. Her blonde hair is lengthy and is close to two feet long. She has several tiny topaz earrings on each ear.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: The child of a Scribe, who enjoyed hunting, Kansif was taken on many hunting expeditions. She found a children's book about a Half-Orc Commoner who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: She's attracted to the PC; and she wants to get laid

Ideals: Optimist. Bonds: Rich, Nature, Adventurer, Has a crush. Occupation: Cartwright

Voice: Aggressive tone

Attributes [hide]

Kansif Atterton, Female Half-Orc Commoner 7
Medium (5'1") Half-Orc, Lawful Neutral (CR 7)
Armor Class 10
Hit Points 29 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)16 (+3) 8 (-1)8 (-1)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 9
Languages Common, Orc, Gnoll, Goblin, Aquan
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +3

Possessions: 2000 sp. 1 Minor magic item.


Social Check DCs


Nemeia Idea, Female Tiefling [Permalink]

Personal [hide]

Description: This woman wears a worn and beaten armor, and sports empty pouches on her belt. Her hair is short and white. Her silver eyes dart around the room hyper actively observing anyone and anything.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She cannot resist a sob story and will often dote over anyone who has one.

History: Nemeia was born in the north. At a young age she loved to build and create. Her father was a mechanic, and taught her how to fix just about anything. She is searching for what she claims is her rightful reward.

Motivation: Further expansion of business; and to be a fortune-teller again

Ideals: Philantrophist, Persistence. Flaws: Antagonistic. Bonds: Adventurer, Job. Occupation: Miner

Voice: Italian accent

Attributes [hide]

Nemeia Idea, Female Tiefling Adept 3
Medium (5'1") Tiefling, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 10 (+0)12 (+1) 9 (-1)16 (+3)
Skills Medicine +1, Survival +1
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 17000 cp.


Social Check DCs


Lone In the Storm, Female Tabaxi [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She is well dressed, but even with her fine clothing she looks run-down. She has dyed her greying beige fur a little too much giving a sharp beige color. She has a dull look in her blue eyes.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She can't help but pocket interesting objects she comes across

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Seeks redemption; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Athletic. Flaws: Secretive, Antagonistic. Bonds: Criminal record, Military. Occupation: Crown-heir

Voice: Scottish accent

Attributes [hide]

Lone In the Storm, Female Tabaxi Warlock 12
Medium (5'4") Tabaxi, True Neutral (CR 12)
Armor Class 14
Hit Points 78 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 13 (+1)7 (-2) 12 (+1)14 (+2)
Skills Religion +2, Survival +5
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 3d10+0, Ranged +8 / 3d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 4000 gp. Golden yellow topaz (1600 gp). Azurite (4 gp). Sard (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nuthra Chumbyxirinnish, Female Dragonborn [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across her face, she wears a green broad hat and green clothes. She sports a flattop crest cut. Her red eyes peer out from beneath her broad green hat.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. As long as the job gets done she does not care how it got done.

History: Her mother raised her in a mountain cabin. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She now travels the world, in search of power and loot.

Motivation: She's repulsed by the PC; and wants to work out more often

Ideals: Professionalism, Athletic. Flaws: Antagonistic. Bonds: Nature, Adventurer. Occupation: Bellfounder

Voice: Relaxed voice

Attributes [hide]

Nuthra Chumbyxirinnish, Female Dragonborn Warrior 8
Medium (6'2") Dragonborn, Neutral Evil (CR 8)
Armor Class 11
Hit Points 43 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 9 (-1)12 (+1) 11 (+0)13 (+1)
Skills Arcana +4, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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