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NPC Generator

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Advanced [show]


Left-Handed Thunder, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she has a large pastel mantle and cape that has been intricately interwoven into her black robe. Her fur is greying and her face has many wrinkles. Her yellow eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She speaks before she thinks and is too direct. She does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: She served in the navy to pay for her family's outstanding loans. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Armorer work with an outfit from a few towns over. Armorer work suited her well, and with each successful project, she earned more gold and more respect from her peers. She became a Armorer soon after.

Motivation: She's looking for her big break; and to be a weaver again

Flaws: Impulsive. Bonds: Enemies, Military, Job, Adventurer. Occupation: Armorer

Voice: Low range voice

Attributes [hide]

Left-Handed Thunder, Female Tabaxi Aristocrat 9
Medium (4'7") Tabaxi, Neutral Good (CR 9)
Armor Class 11
Hit Points 45 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)9 (-1) 7 (-2)8 (-1)
Skills Animal Handling +1, Survival +1
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1

Possessions: 14000 sp. Old masterpiece painting (800 gp). Embroidered and bejeweled glove (1000 gp). Eyepatch with mock eye of sapphire and moonstone (800 gp).


Social Check DCs


Myria Reedfellow, Female Halfling [Permalink]

Personal [hide]

Description: She has a missing left arm. She is wearing a long, red cloak. She sports a flattop hair cut. Her otherwise smooth face is marked with small tiny scars.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is a logical person and will generally grow upset if things defy logic and science.

History: She was born on a small isolated farm. Myria liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She has since lost track of the people in her past.

Motivation: To clean up the streets; and her spouse's relatives view her with great suspicion

Ideals: Logical. Flaws: Antagonistic. Bonds: Nature, Family, Guardian. Occupation: Painter

Voice: Uses lots of figures of speech

Attributes [hide]

Myria Reedfellow, Female Halfling Cleric 1
Small (3'2") Halfling, True Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 12 (+1)8 (-1) 14 (+2)13 (+1)
Skills Deception +3, Stealth +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 150 gp. Silver pearl (150 gp).


Social Check DCs


Fargrim Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: He wears baggy brown pantaloons and a grey scarf. His hair is short and red. He has a dull look in his hazel eyes.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born on a small isolated farm. He moved from fad to fad and when he turned 15 he discovered dancing. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him

Ideals: Philantrophist, Artistic, Impeccable. Flaws: Shy. Bonds: Nature. Occupation: Banker

Voice: Spits words with contempt

Attributes [hide]

Fargrim Ironfist, Male Dwarf Paladin 12
Medium (3'11") Dwarf, Lawful Neutral (CR 12)
Armor Class 12
Hit Points 110 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 17 (+3)12 (+1) 13 (+1)16 (+3)
Skills Medicine +5, Religion +5
Senses Passive Perception 11
Languages Common, Dwarven, Goblin
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day130111

Possessions: Aquamarine (1100 gp). Jasper (20 gp). Sard (20 gp). Violet garnet (1100 gp). Hematite (9 gp). Malachite (9 gp). Fire opal (1200 gp). Zircon (20 gp). Emerald (1200 gp). Smoky quartz (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Meriele Yaeldrin, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she is renowned for her bright violet dresses and hats. Her hair is greying and her face has many wrinkles. Her eyes are amber.

Personality: She speaks before she thinks and is too direct. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She took every job she could get her hands on, but the opportunities for Half-Elves in the south were limited. Days after completing her studies, news broke out that her hometown was attacked by illithids. Meriele was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the illithids.

Motivation: Her relatives are trying to arrange a marriage; and her spouse's relatives view her with great suspicion

Flaws: Impulsive. Bonds: Rich, Immigrant, Enemies, Family. Occupation: Fletcher

Voice: Aggressive tone

Attributes [hide]

Meriele Yaeldrin, Female Half-Elf Fighter 3
Medium (5'7") Half-Elf, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)9 (-1) 17 (+3)7 (-2)
Skills Persuasion +0, Survival +5
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. 1 Average lock.


Social Check DCs

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