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NPC Generator

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Advanced [show]


Quespa Beryntolthropal, Female Dragonborn [Permalink]

Personal [hide]

Description: She is a pot bellied northern woman with a big hulking figure and broad shoulders. She is wearing a long, green, dusty cloak. Her rusty crest is slicked back into a classic pompadour. She wears crescent spectacles with a black brim.

Personality: She can speak with the recently deceased. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Quespa was born on a far northern plains where she grew up under the tutelage of her father, an expert Healer. After months of barely getting by, Quespa managed to ambush a major caravan with a load of valuables. Instantly wealthy, she made her way to the capital under a new identity.

Motivation: She doesn't get along with people that don't share her tastes; and seeks redemption

Ideals: Athletic, Gifted, Impeccable. Bonds: Criminal record, Immigrant, Rich. Occupation: Healer

Voice: Scottish accent

Attributes [hide]

Quespa Beryntolthropal, Female Dragonborn Monk 2
Medium (6'5") Dragonborn, True Neutral (CR 2)
Armor Class 12
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)14 (+2) 9 (-1)15 (+2)
Skills Animal Handling +1, History +4
Senses Passive Perception 9
Languages Common, Halfling, Elven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 180 gp. 1 Smokesticks.


Social Check DCs


Godfrey Birkenhead, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is constantly adorned with expensive silk clothing, often dyed in bright grey and black, and wears rings and necklaces with large, colorful gems. His golden hair is styled in orderly dreadlocks. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Godfrey was raised in a hard working conservative environment. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has achieved small success as a Mayor.

Motivation: Sabotage a competitor.

Ideals: Optimist. Flaws: PTSD. Bonds: Rich, Family, Job. Occupation: Mayor

Voice: Speaks through clenched teeth

Attributes [hide]

Godfrey Birkenhead, Male Human Expert 1
Medium (5'8") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)9 (-1) 11 (+0)9 (-1)
Skills Perception +2, Sleight of Hand +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 200 sp.


Social Check DCs


Siffress Fabblestabble, Female Gnome [Permalink]

Personal [hide]

Description: This light-skinned female wears just a tan suit. She is tall, broad shouldered and powerfully built. Her hair is brown and curly. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.

Personality: She is very quiet and rarely speaks above a whisper. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: Siffress lived on a farm with her mother, near the main road leading to a nearby town. Her homeland was ravaged by war and she spent much of her life rebuilding it. Due to her spouse's obsession with being a Junk Dealer they were divorced and she won custody of their daughter. She worked as a Unemployed, and she later adopted a second daughter.

Motivation: To clean up the streets; and find a way to reverse the transformation of her sister

Flaws: Shy, Impulsive, PTSD. Bonds: Family, Guardian. Occupation: Unemployed

Voice: Mousy voice

Attributes [hide]

Siffress Fabblestabble, Female Gnome Wizard 4
Small (3'5") Gnome, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 7 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 8 (-1)5 (-3) 17 (+3)14 (+2)
Skills Insight +5, Intimidation +4
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 30 pp. 1 Minor magic item.


Social Check DCs


Stannor Glenfellow, Male Halfling [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His tied-back hair is brown. His blue eyes are passionate and lively.

Personality: He is overprotective of those who hire his services. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Born to a Laborer, his father struggled to pay the bills. He was an athlete and attended two major summer competitions. He never won. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Stannor fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To protect his home.

Ideals: Fighting, Athletic, Philantrophist. Bonds: Guardian, Poor. Occupation: Glassblower

Voice: Deep voice with rolling R's

Attributes [hide]

Stannor Glenfellow, Male Halfling Warlock 8
Small (3'4") Halfling, True Neutral (CR 8)
Armor Class 13
Hit Points 58 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 15 (+2)10 (+0) 8 (-1)14 (+2)
Skills Deception +5, Religion +3
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 1300 gp. Smoky quartz (50 gp).


Social Check DCs

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