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NPC Generator

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Advanced [show]


Sweet Buttons, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears a simple brown robe with white stripes complete with hood. Her gray fur is thinning but still full. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Shoemaker. She inherited the family business which she has now maintained for 5 years.

Motivation: She is unsatisfied with her job; and sabotage a competitor

Ideals: Athletic. Flaws: Insane, Antagonistic, Disease. Bonds: Job. Occupation: Shoemaker

Voice: pre-pubescent

Attributes [hide]

Sweet Buttons, Female Tabaxi Expert 8
Medium (5'0") Tabaxi, Chaotic Evil (CR 8)
Armor Class 13
Hit Points 43 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 13 (+1)14 (+2) 6 (-2)15 (+2)
Skills Arcana +5, Deception +5
Senses Passive Perception 8
Languages Common, Orc, Undercommon
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +3

Possessions: 30 pp.


Social Check DCs


Prosperine Knack, Female Tiefling [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She wears a deerstalker hat to cover her moderate length dark red hair. She wears crescent spectacles with a black brim.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. A true patriot, Prosperine would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: She was born in the north, but her parents moved at a very young age to the east. When she was little, her rather wealthy family often ventured across the forest to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Prosperine took refuge in the old dungeon and found the beat up halberd and armor she uses now. She moves from town to town, unable to find a place to settle.

Motivation: Elven compassion; and she wants nothing more than to rejoin the army

Flaws: Shy, Racist. Bonds: Military, Immigrant, Nature. Occupation: Healer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Prosperine Knack, Female Tiefling Commoner 3
Medium (4'8") Tiefling, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)18 (+4) 18 (+4)16 (+3)
Skills Religion +6
Senses Passive Perception 14
Languages Common, Giant, Infernal, Goblin, Aquan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: Violet garnet (300 gp). Tourmaline (140 gp). Black pearl (300 gp).


Social Check DCs


Oblar Shadowquick, Male Halfling [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. He carries a battered greatsword and tarnished sickle as well. His silver hair is thinning but still full. His green eyes dart from person to person.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: Born in a small village he learned the ways of the warrior from his mother. From there he went from mercenary job to mercenary job. He was always very intelligent and has formed a secret society of specialists.

Motivation: Wants to raise his children well; and his spouse's relatives view him with great suspicion

Ideals: Fighting. Flaws: Antagonistic, Secretive. Bonds: Enemies, Adventurer, Family. Occupation: Gardener

Voice: Strong lisp

Attributes [hide]

Oblar Shadowquick, Male Halfling Fighter 6
Small (3'0") Halfling, Chaotic Good (CR 6)
Armor Class 10
Hit Points 46 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 14 (+2)17 (+3) 15 (+2)10 (+0)
Skills Nature +6, Survival +5
Senses Passive Perception 12
Languages Common, Halfling, Elven, Sylvan, Gnome
Attacks Melee +2 / 2d6-1, Ranged +2 / 2d6-1, Grapple -1

Possessions: 500 gp. Red spinel (130 gp). Red spinel (130 gp).


Social Check DCs


Snafû Lester, Male Half-Orc [Permalink]

Personal [hide]

Description: He is in excellent shape and does not wear sleeves and tends to eschew shirts when he can avoid it. His chestnut hair is still thick. This violet eyed southerner is not easily forgotten.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Gifted from a young age, Snafû studied abroad. Cursed with unlife at a very young age, Snafû has worked very hard to control his curse. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Ideals: Athletic, Gifted. Flaws: Antagonistic, Disease. Bonds: Religious. Occupation: Shoemaker

Voice: Gruff and masculine

Attributes [hide]

Snafû Lester, Male Half-Orc Monk 1
Medium (5'0") Half-Orc, Lawful Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 11 (+0)11 (+0) 11 (+0)11 (+0)
Skills Medicine +2, Performance +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: Silver comb with moonstones (300 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs

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