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NPC Generator

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Advanced [show]


Andram Bright, Male Tiefling [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. His hair is cut close to his head. His eyes are likewise black.

Personality: He snorts whenever he laughs or is feeling confident. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born in the west to a Carpenter, Andram learned a great deal about his mother's area of expertise. His parents enrolled him in a Aristocrat school at a young age so that he could practice his arcane talents. He ran away from his former home and has been making his living as a Carpenter for the past few years.

Motivation: He is unsatisfied with his job; and an old rival family wants him found

Ideals: Gifted. Bonds: Slave, Job, Family. Occupation: Carpenter

Voice: Relaxed voice

Attributes [hide]

Andram Bright, Male Tiefling Aristocrat 7
Medium (5'1") Tiefling, Lawful Neutral (CR 7)
Armor Class 13
Hit Points 16 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 7 (-2)15 (+2) 14 (+2)15 (+2)
Skills Arcana +5, Insight +5
Senses Passive Perception 12
Languages Common, Gnome, Infernal
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3

Possessions: Azurite (11 gp). Silver pearl (120 gp).


Social Check DCs


Ekemon Torment, Male Tiefling [Permalink]

Personal [hide]

Description: This tall, slender man wears black leather gloves, a black jacket, and tight pants. His black hair is lengthy and is close to two feet long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He acts crazy and hedonistic. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Ekemon is combative with any and all who dare try his patience in the slightest.

History: He was born in a small island village. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He is not mentally stable, and does not behave rationally; and nothing but the best is good enough for him

Ideals: Justice, Fighting. Flaws: Insane, Hedonist. Bonds: Nature. Occupation: Marshal

Voice: Mumbles to self between sentences

Attributes [hide]

Ekemon Torment, Male Tiefling Paladin 2
Medium (6'7") Tiefling, Neutral Evil (CR 2)
Armor Class 11
Hit Points 13 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)9 (-1) 16 (+3)18 (+4)
Skills Nature +1, Performance +6
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Just what you see.


Social Check DCs


Ghaliver Silvereyes, Male Halfling [Permalink]

Personal [hide]

Description: He has a large white mantle and cape that has been intricately interwoven into his grey robe. His chestnut hair is cut short with large spiked bangs in the front. He wears large thick round spectacles.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He never wears the same outfit twice, unless he absolutely has to.

History: Ghaliver was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Ghaliver grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Ghaliver. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: To be a Server again; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Artistic. Flaws: Shy. Bonds: Poor, Criminal record, Job. Occupation: Beggar

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Ghaliver Silvereyes, Male Halfling Bard 7
Small (3'4") Halfling, Lawful Evil (CR 7)
Armor Class 14
Hit Points 8 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 6 (-2)17 (+3) 8 (-1)14 (+2)
Skills Acrobatics +6, Survival +2
Senses Passive Perception 9
Languages Common, Halfling, Draconic, Orc, Celestial
Attacks Melee +2 / 2d8-1, Ranged +6 / 2d8+3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143320000

Possessions: 2000 sp. Large well-done wool tapestry (100 gp). Brass mug with jade inlays (100 gp).


Social Check DCs


Huru Staurheim, Female Half-Orc [Permalink]

Personal [hide]

Description: She is a mite stocky and wears a faded coat and loose pants complete with top hat. She wears a top hat to hide her balding. Her fierce violet eyes like to dwell on things.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She is frequently practicing swordplay.

History: She was born to a criminal king-pin and mafia family She was an apprentice working in her mother's forge. She tends to her Junk Dealer job now, and dutifully fulfills any obligations she has.

Motivation: To settle down with her crush; and she possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Antagonistic. Bonds: Military, Criminal record, Job, Has a crush. Occupation: Junk Dealer

Voice: Smooth and feminine

Attributes [hide]

Huru Staurheim, Female Half-Orc Cleric 3
Medium (6'3") Half-Orc, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 7 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 6 (-2)14 (+2) 8 (-1)13 (+1)
Skills Acrobatics +2, Perception +1
Senses Passive Perception 11
Languages Common, Orc, Druidic, Giant
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs

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