Jezebeth Madness, Female Tiefling [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She likes to wear black tank tops with violet skirt. She keeps her purple hair in a pixie cut. Her silver eyes are slightly larger than normal.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She is a ruthless business woman, a trait she acquired from her mother.
History: She was born in the west, but her parents moved at a very young age to the north. Aside from being a slave or a gladiator, there isn't much legitimate work for Tieflings in Jezebeth's homeland. Jezebeth decided to take the middle way and become a bodyguard. She left for the west, certain she would find work there.
Motivation: Several ex partners dislike her way of doing things and want revenge; and retire the richest woman in the west
Ideals: Entrepeneur, Fighting. Flaws: Antagonistic. Bonds: Immigrant, Enemies. Occupation: Shepherd
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'4") Tiefling, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 26 (4d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 13 (+1) | 10 (+0) | 12 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 600 gp. Red spinel (100 gp). Chalcedony (20 gp). 1 Minor magic item.
Decarabia Chant, Female Tiefling [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She wears loose pants and a collared shirt complete with sweater beneath her coat. Her silver hair is thinning but still full. Her silver eyes are slightly larger than normal.
Personality: She is erratic and paranoid. She believes drow are coming to abduct people. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her arcane abilities were realized during a raid on her village. Days after completing her studies, news broke out that her hometown was attacked by drow. Decarabia was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the drow.
Motivation: She's repulsed by the PC; and she wants nothing more than to rejoin the army
Ideals: Athletic, Gifted. Flaws: Antagonistic. Bonds: Enemies, Military. Occupation: Junk Dealer
Voice: Smoker's lung
Attributes [hide]
Medium (5'5") Tiefling, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 24 (5d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 12 (+1) | 15 (+2) | 11 (+0) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 6 | 6 |
Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item.
Rolen Liadon, Male Elf [Permalink]
Personal [hide]
Description: He wears light armors faded through time and improper care. He carries with him a set of whips on his belt, each one with a topaz on the hilt. He wears a broad hat to cover his moderate length auburn hair. He wears a mask on his face.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Rolen lived on a farm with his father, near the main road leading to a nearby town. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: Find a way to reverse the transformation of his brother; and his spouse's relatives view him with great suspicion
Ideals: Fighting, Logical. Flaws: Secretive. Bonds: Family. Occupation: Beggar
Voice: Gruff and masculine
Attributes [hide]
Medium (4'9") Elf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 12 (+1) | 11 (+0) | 9 (-1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 100 gp. 1 Simple lock. 1 Bullseye lantern.
Zook Oomtrowl, Male Gnome [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he likes to wear ponchos typically of a light blue in addition to tight pants. His blonde hair is drawn into a tight pony tail with a card scrunchie. His blue eyes lackadaisically let the world flow into them.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is afraid of women and trembles around them
History: Sold as a small child to a wizard, Zook was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His mother was a soldier and died while he was still young. Zook was left his mother's suit of armor and trained in its use and care. He has drifted from career to career and currently works as a Laborer.
Motivation: He wants revenge against dire rats; and to be a tailor again
Flaws: Shy. Bonds: Job, Mentor, Military, Enemies. Occupation: Laborer
Voice: Deep voice with rolling R's
Attributes [hide]
Small (3'7") Gnome, Neutral Good (CR 14)
Armor Class 12
Hit Points 173 (14d12)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 12 (+1) | 18 (+4) | 15 (+2) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Sylvan, Druidic
Attacks Melee +8 / 4d6+3, Ranged +6 / 4d6+1, Grapple +3
Possessions: 2000 gp. Fire opal pendant on a fine gold chain (1500 gp). A small bag of saffron. (90 gp). Gold and topaz bottle stopper cork (400 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (170 gp). Jeweled anklet (4000 gp). Golden circlet with four aquamarines (2000 gp). Old masterpiece painting (1500 gp). 1 Medium magic item.
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