Ralf Hadlee, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 5'0". He is wearing a long, grey, dusty cloak, and his gloved hand is found clutching a ceremonial dagger. He has a long silver beard with little hanging trinkets. He has gleaming, smiling green eyes.
Personality: Ralf speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: His parents moved while he was still in utero so he is the first generation to be born here. His childhood dream was to be a Unemployed, but he was a colossal failure. He became a Bricklayer soon after.
Motivation: Doesn't want to be a Bricklayer and was forced into it by his family; and his spouse's relatives view him with great suspicion
Ideals: Impeccable, Fighting. Bonds: Immigrant, Job, Family. Occupation: Bricklayer
Voice: German accent
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 13 (+1) | 15 (+2) | 13 (+1) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Druidic
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 8 |
Possessions: 700 sp.
Bilga Dalton, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her chestnut hair is still thick. Her brown eyes dart from person to person to random spaces in the air.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. Animals are drawn to her, and she is able to talk to them.
History: Born the oldest of a large religious northern family, she was no stranger to responsibility. Her necromantic abilities were realized during a raid on her village. She was granted necromantic powers by her dying brother.
Motivation: Her religion dominates her actions; and she is compelled to act according to her religious beliefs
Ideals: Fighting, Athletic, Philantrophist, Gifted. Bonds: Religious. Occupation: Assassin
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'0") Half-Orc, Neutral Good (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 10 (+0) | 13 (+1) | 7 (-2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 200 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.
Halimath Bulsara, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a yellow coat over a green low-cut shirt, and a deerstalker hat upon his head. His skin is fair and his fingers are delicate and long. He wears his auburn hair down. He wears round tiny glasses practically rammed into his face.
Personality: He is a Layabout first and foremost. He believes firmly that knowledge should be universal. As long as the job gets done he does not care how it got done.
History: Born to a Ploughman, his mother struggled to pay the bills. Over the years he perfected his riding and shooting skills. He's since become an addict/alcoholic.
Motivation: Further expansion of business; and wants to open a new tavern
Ideals: Professionalism. Flaws: Addict. Bonds: Poor, Job, Nature. Occupation: Layabout
Voice: Scratchy, weak
Attributes [hide]
Medium (5'8") Half-Elf, Chaotic Good (CR 5)
Armor Class 9
Hit Points 36 (5d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 8 (-1) | 14 (+2) | 9 (-1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 70 pp. Coral (40 gp). Rhodochrosite (11 gp). Golden pearl (40 gp). 1 Minor magic item. 1 Minor magic item.
Anthony Landon, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears very tight pants and wife beaters, though occasionally he sports a brown coat. His white hair is lengthy. He has a tattooed face.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is harsh and unforgiving.
History: Sold as a small child to a wizard, Anthony was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He tends to his Mercenary job now, and dutifully fulfills any obligations he has.
Motivation: His spouse's relatives view him with great suspicion; and to reunite with his absent mother
Flaws: Antagonistic. Bonds: Job, Mentor, Rich, Family. Occupation: Mercenary
Voice: Soft and melodious
Attributes [hide]
Medium (5'8") Human, Chaotic Neutral (CR 11)
Armor Class 11
Hit Points 7 (11d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 13 (+1) | 6 (-2) | 12 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1
Possessions: Aquamarine (1300 gp). Onyx (50 gp). Blue sapphire (1300 gp). Bloodstone (50 gp). Golden yellow topaz (1300 gp). Tourmaline (150 gp). Silver pearl (150 gp). Aquamarine (1300 gp). White pearl (150 gp). Alexandrite (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

