Jarana Rakankrak, Female Dwarf [Permalink]
Personal [hide]
Description: A pudgy woman standing about 4'3" has a big stupid grin on her face most of the time. She wears long strands of ruby and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. With wild auburn hair. Her otherwise smooth face is marked with small tiny scars.
Personality: Cocky and sure of herself, she believes she is the best Herbalist born in the past three hundred years. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: She was always a brilliant, if unscrupulous mind. A gifted student she started as a Barrister, but she got bored and became a Herbalist. She has set out to sabotage the competition.
Motivation: She is unsatisfied with her job; and to share knowledge with the world
Ideals: Philantrophist, Logical. Flaws: Insane. Bonds: Rich, Job. Occupation: Herbalist
Voice: Whispers
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Neutral (CR 9)
Armor Class 13
Hit Points 70 (9d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 16 (+3) | 17 (+3) | 17 (+3) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven, Orc, Ignan, Auran
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +6
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 3 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 20 pp.
Oriax Justice, Male Tiefling [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears a simple black robe with yellow stripes complete with hood. His purple hair is lengthy and is close to two feet long. His silver eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is mildly Tiefling supremacist, though he does not identify as such. He is lazy, self-centered, vain, and jealous.
History: He was born the only child of a wealthy merchant. Before the accident, he was one of the most outspoken anti-Tabaxi activists. He was mortally wounded, saved by a kind and fast-acting Tabaxi doctor. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and a deep hatred of illithids
Ideals: Entrepeneur, Justice. Flaws: Racist, Selfish. Bonds: Enemies. Occupation: Performer
Voice: Low range voice
Attributes [hide]
Medium (5'9") Tiefling, True Neutral (CR 8)
Armor Class 12
Hit Points 70 (8d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 15 (+2) | 14 (+2) | 14 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Giant, Celestial
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
Possessions: A delicate brass dragon egg (60 gp). Gold and topaz bottle stopper cork (700 gp). Large well-done wool tapestry (300 gp). 1 Minor magic item.
Akra Imbixtellrhyst, Female Dragonborn [Permalink]
Personal [hide]
Description: This tall, slender woman is well dressed, constantly wearing a black suit, yellow shirt, and tan tie. She wears her rusty crest up. She wears large thick round spectacles.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: She was born several months after her father was called into army service. A freak accident while working with her Gardener father left her crippled. During her travels, Akra and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Akra discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Akra fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.
Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and she wants to meet her childhood hero
Ideals: Joker. Flaws: Disease. Bonds: Adventurer, Military, Debt. Occupation: Spice Merchant
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Neutral (CR 9)
Armor Class 13
Hit Points 53 (9d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 16 (+3) | 12 (+1) | 12 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3
Possessions: 4000 sp.
Quick Paws, Male Tabaxi [Permalink]
Personal [hide]
Description: This exceptionally lanky man likes to wear ponchos typically of a light pastel in addition to tight pants. He has yellow fur. His eyes are likewise blue.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Born to a Scribe, his mother struggled to pay the bills. His parents enrolled him in a Aristocrat school at a young age so that he could practice his psionic talents. He has drifted from career to career and currently works as a Navigator.
Motivation: Seeks redemption; and to be a scribe again
Ideals: Philantrophist, Gifted. Flaws: Cynical. Bonds: Poor, Job, Criminal record. Occupation: Navigator
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'8") Tabaxi, Chaotic Evil (CR 19)
Armor Class 14
Hit Points 127 (19d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 18 (+4) | 15 (+2) | 11 (+0) | 6 (-2) | 19 (+4) |
Senses Passive Perception 14
Languages Common
Attacks Melee +9 / 5d8+3, Ranged +10 / 5d8+4, Grapple +4
Possessions: 18000 gp. White pearl (100 gp). Red-brown spinel (100 gp). Moss agate (7 gp). Star rose quartz (80 gp). Chrysoberyl (100 gp). Golden pearl (100 gp). Deep blue spinel (1000 gp). Amber (100 gp). Aquamarine (1000 gp). Carnelian (80 gp). Deep green spinel (100 gp). Onyx (80 gp). Malachite (7 gp). Violet garnet (1000 gp). Iolite (80 gp). Red-brown spinel (100 gp). White opal (900 gp). Bloodstone (80 gp). Jasper (80 gp). Star rose quartz (80 gp). 1 Medium magic item. 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!


