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NPC Generator

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Advanced [show]


Eberk Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: He is lean but muscular and is renowned for his bright grey suits and hats. He sports a flattop hair cut. His brown eyes are passionate and lively.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is able to fit into much smaller and tighter spaces than normal.

History: Sold as a small child to a brothel owner, Eberk was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He was granted arcane powers by his dying brother.

Motivation: He desires power and/or immortality; and he feels threatened by others

Ideals: Gifted. Flaws: Antagonistic, Fearful. Bonds: Mentor, Adventurer. Occupation: Map Maker

Voice: Scottish accent

Attributes [hide]

Eberk Battlehammer, Male Dwarf Aristocrat 2
Medium (4'5") Dwarf, Neutral Evil (CR 2)
Armor Class 8
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)7 (-2) 18 (+4)14 (+2) 11 (+0)10 (+0)
Skills Acrobatics +0, Performance +2
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal, Infernal
Attacks Melee +6 / 1d6+4, Ranged +0 / 1d6-2, Grapple +4

Possessions: 110 pp. 1 Masterwork Common Melee.


Social Check DCs


Euphemia Stoutman, Female Halfling [Permalink]

Personal [hide]

Description: She is well dressed, but even with her fine clothing she looks run-down. She is portly but not overly obese. Her hair is always cut to a buzz. She has a tattooed face.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She is able to make almost anything out of random pieces of junk.

History: She got into the Animal Trainer business at a young age. She always admired psionic-users and wanted to develop the talent, but never had the affinity for it. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: Her relatives are trying to arrange a marriage.

Ideals: Gifted. Bonds: Job, Family. Occupation: Animal Trainer

Voice: Jittery and nervous

Attributes [hide]

Euphemia Stoutman, Female Halfling Barbarian 16
Small (3'1") Halfling, Chaotic Good (CR 16)
Armor Class 12
Hit Points 99 (16d12)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)12 (+1) 11 (+0)12 (+1) 12 (+1)14 (+2)
Skills Acrobatics +6, Nature +6
Senses Passive Perception 11
Languages Common, Halfling, Orc
Attacks Melee +2 / 4d10-3, Ranged +6 / 4d10+1, Grapple +6

Possessions: 3000 gp. Eye agate (8 gp). Pink diamond (2000 gp). Deep green spinel (90 gp). Jasper (30 gp). Aquamarine (300 gp). Jade (90 gp). Jet (90 gp). Alexandrite (300 gp). Bloodstone (30 gp). Freshwater pearl (8 gp).


Social Check DCs


Gimble Raulnor, Male Gnome [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears blue painted combat armor at almost all times. He wears a small hat to cover his moderate length black hair. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: His tongue was cut out and he uses sign language. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: Gifted from a young age, Gimble studied abroad. Brilliant and gifted he never wanted to apply himself. He tends to his Mortician job now, and dutifully fulfills any obligations he has.

Motivation: He has comitted a past crime that haunts him to this day; and further expansion of business

Ideals: Gifted. Flaws: Disease. Bonds: Criminal record, Job. Occupation: Mortician

Voice: Jittery and nervous

Attributes [hide]

Gimble Raulnor, Male Gnome Warrior 13
Small (3'3") Gnome, Chaotic Neutral (CR 13)
Armor Class 11
Hit Points 132 (13d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 18 (+4)10 (+0) 12 (+1)15 (+2)
Skills Medicine +5, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 4d4+1, Ranged +4 / 4d4+0, Grapple +1

Possessions: Gold music box (2000 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). 1 Medium magic item.


Social Check DCs


Myria Wiseacre, Female Halfling [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she very much looks the part of a Bricklayer. She wears her golden hair up in a very large beehive style do. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep violet.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She was born the only child of a wealthy merchant. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: To be a Tanner again.

Ideals: Passionate, Entrepeneur. Bonds: Job, Adventurer, Mentor. Occupation: Bricklayer

Voice: Laughs frequently while speaking

Attributes [hide]

Myria Wiseacre, Female Halfling Rogue 7
Small (2'8") Halfling, Chaotic Good (CR 7)
Armor Class 9
Hit Points 32 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 11 (+0)5 (-3) 10 (+0)7 (-2)
Skills Investigation +0, Religion +0
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 2d8+0, Ranged +1 / 2d8-2, Grapple +0

Possessions: 1200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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