Lilith Art, Female Tiefling [Permalink]
Personal [hide]
Description: She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her blue hair, when down, is lengthy. She tend to wears goggles to shield her eyes.
Personality: She loves telling others what to do and how they should feel about things. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Cursed with unlife at a very young age, Lilith has worked very hard to control her curse. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: Wants to have a good time and be beloved; and to get a good night's sleep
Ideals: Opinionated, Optimist. Flaws: Disease, Insomniac. Bonds: In love. Occupation: Dyer
Voice: Sore throat, cough
Attributes [hide]
Medium (5'5") Tiefling, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 28 (4d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 10 (+0) | 15 (+2) | 17 (+3) | 13 (+1) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Undercommon, Celestial, Infernal
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 600 gp. Tourmaline (160 gp). Red garnet (160 gp). 1 Minor magic item.
Oppah Sympony, Female Gnome [Permalink]
Personal [hide]
Description: This late middle aged woman wears a blue shirt, with a white mid length skirt with white tights and flats, usually wearing a coat over them and is in decent physical shape. She has dyed her greying blonde hair a little too much giving a sharp blonde color. Her blue unseeing eyes seem to look past you.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She loves her children and doesn't want them to worry about her. She loves to share her dancing with anyone who is interested.
History: When she was but 6 years old her parents immigrated from the south. She was an apprentice working in her mother's forge. She's also a talented Blacksmith, but doesn't like to broadcast it.
Motivation: Further expansion of business; and regain custody of her son
Ideals: Artistic. Flaws: Disease. Bonds: Job, Family, Immigrant. Occupation: Performer
Voice: Sounds elderly
Attributes [hide]
Small (3'1") Gnome, True Neutral (CR 14)
Armor Class 12
Hit Points 116 (14d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 5 (-3) | 12 (+1) | 12 (+1) | 14 (+2) | 11 (+0) | 20 (+5) |
Senses Passive Perception 10
Languages Common, Gnome, Elven, Draconic
Attacks Melee +2 / 4d6-3, Ranged +6 / 4d6+1, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 2 |
Possessions: 4000 gp. Alexandrite (1500 gp). Deep green spinel (70 gp). Tourmaline (70 gp). White opal (1300 gp). Tourmaline (70 gp). Red-brown spinel (70 gp). Zircon (60 gp). Bloodstone (60 gp). Deep blue spinel (1500 gp). Red garnet (70 gp). 1 Minor magic item.
Darrow Glenfellow, Male Halfling [Permalink]
Personal [hide]
Description: This man stands a little under 2'11" and is a bit bulky. He is very muscular particularly in the legs. He wears skinny pants and wears a red and brown robe with the hood down. His hair is black and very short. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is afraid of women and trembles around them
History: He was born to a criminal king-pin and mafia family His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He now owns his own business.
Motivation: He is wracked by social anxiety; and his spouse's relatives view him with great suspicion
Flaws: Shy, Fearful. Bonds: Job, Criminal record, Family. Occupation: Weaver
Voice: Sounds elderly
Attributes [hide]
Small (2'11") Halfling, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 28 (6d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 13 (+1) | 11 (+0) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Druidic
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 5 | 3 | 3 | 2 | 0 |
Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Eberk Broodfist, Male Dwarf [Permalink]
Personal [hide]
Description: He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a scythe, but if one is not available he will default to his dagger. He has a moderate pudge and is not very fit. He wears his white hair up in a very large beehive style do. His green eyes have a joyful gleam in them most of the time.
Personality: He is extraordinarily eccentric. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Gifted from a young age, Eberk studied abroad. While he appears to be a normal Dwarf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has been saving his money to try and buy his brother's freedom.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Gifted. Flaws: Insane, Impulsive. Bonds: Family. Occupation: Carter
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 28 (2d12)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 11 (+0) | 18 (+4) | 12 (+1) | 14 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven, Aquan
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
Possessions: 120 pp. White pearl (80 gp). Deep green spinel (80 gp).
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Their contribution stands as a beacon of hope for all adventurers!

