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NPC Generator

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Advanced [show]


Lerissa Revile, Female Tiefling [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears green leather gloves, a green jacket, and tight pants. She has moderate length purple hair. She wears a mask on her face.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: When she was but 3 years old her parents immigrated from the north. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: She wants nothing more than to rejoin the army; and she is greedy

Ideals: Entrepeneur. Flaws: Shy. Bonds: Immigrant, Rich, Military. Occupation: Cook

Voice: Pronounces difficult words wrong

Attributes [hide]

Lerissa Revile, Female Tiefling Sorcerer 4
Medium (5'4") Tiefling, Neutral Evil (CR 4)
Armor Class 14
Hit Points 10 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 11 (+0)9 (-1) 10 (+0)12 (+1)
Skills Medicine +2, Persuasion +3
Senses Passive Perception 10
Languages
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Solomon Berkeley, Male Human [Permalink]

Personal [hide]

Description: He wears a brown tunic with yellow highlights, and long white pants that bunch up around his shoes. He has a moderate pudge and is not very fit. He wears a deerstalker hat to hide his balding. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He always tries to repair and not replace. It was this mentality that drove him into the Herbalist business.

History: He was raised in a island tribe. His mother took him hunting and taught him how to get in the mind of other creatures. Since then, he has sought to make the best of life.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and a rival would like him out of the picture

Ideals: Persistence, Optimist. Bonds: Nature, Criminal record. Occupation: Herbalist

Voice: Jittery and nervous

Attributes [hide]

Solomon Berkeley, Male Human Adept 8
Medium (5'0") Human, True Neutral (CR 8)
Armor Class 13
Hit Points 46 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 16 (+3)14 (+2) 15 (+2)9 (-1)
Skills Arcana +5, Persuasion +2
Senses Passive Perception 12
Languages Common, Orc, Sylvan
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332000

Possessions: 60 pp.


Social Check DCs


Dagger Of Winter, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears just a brown suit, and carries pickaxes. Her black fur has been sun bleached extensively. Her hazel eyes dart from person to person.

Personality: She is calm most of the time but flees social interaction. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. From there she went from mercenary job to mercenary job. She has been saving her money to try and buy her brother's freedom.

Motivation: To reunite with her absent mother.

Ideals: Fighting. Flaws: Shy. Bonds: Adventurer, Rich, Family. Occupation: Bookbinder

Voice: Speaks with back of mouth

Attributes [hide]

Dagger Of Winter, Female Tabaxi Cleric 2
Medium (4'11") Tabaxi, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 12 (+1)14 (+2) 10 (+0)15 (+2)
Skills Arcana +4, Intimidation +4
Senses Passive Perception 10
Languages Common, Gnoll, Celestial
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 7000 cp. 1 Masterwork Common Melee.


Social Check DCs


Flame Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. He is portly but not overly obese. He wears his beige fur down. This copper eyed southerner is not easily forgotten.

Personality: Flame wants to be seen as a stoic, levelheaded, noble Rogue, so he tries to act the part. He does a good job, for the most part... He does not trust anyone and sleeps with one eye open.

History: Flame lived on a farm with his mother, near the main road leading to a nearby town. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Due to his spouse's obsession with being a Spice Merchant they were divorced and he won custody of their daughter. He worked as a Baker, and he later adopted a second daughter.

Motivation: He has money and likes to spend it; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Disciplined. Flaws: Insomniac. Bonds: Family, Criminal record, Rich. Occupation: Baker

Voice: Hollow voice

Attributes [hide]

Flame Candle, Male Tabaxi Rogue 10
Medium (5'10") Tabaxi, Lawful Evil (CR 10)
Armor Class 13
Hit Points 60 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)18 (+4) 14 (+2)17 (+3)
Skills Nature +8, Perception +6
Senses Passive Perception 16
Languages Common, Terran, Halfling, Auran, Gnome
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3

Possessions: 1700 gp. Zircon (80 gp). Smoky quartz (80 gp). Emerald (1400 gp). 1 Minor magic item.


Social Check DCs

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