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NPC Generator

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Advanced [show]


Hunter Stanley, Male Human [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. His red hair is lengthy. He has blue eyes and a brown hat with a white feather.

Personality: He can speak with the recently deceased. He does not trust anyone and sleeps with one eye open.

History: He was born to a criminal king-pin and mafia family His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Hunter grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Hunter. He has never given up on his writing dream.

Motivation: To reunite with his absent father; and his relatives are trying to arrange a marriage

Ideals: Gifted, Artistic. Flaws: Insomniac. Bonds: Criminal record, Family. Occupation: Cook

Voice: Shortens vowels

Attributes [hide]

Hunter Stanley, Male Human Bard 11
Medium (5'7") Human, Neutral Evil (CR 11)
Armor Class 12
Hit Points 74 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 17 (+3)15 (+2) 17 (+3)13 (+1)
Skills Intimidation +5, Investigation +6
Senses Passive Perception 13
Languages Common, Druidic, Halfling
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14333310

Possessions: 2100 gp. Deep blue spinel (1000 gp). Jade (140 gp). Rhodochrosite (15 gp). Deep blue spinel (1000 gp). Obsidian (15 gp). Fiery yellow corundum (1000 gp). Red spinel (140 gp).


Social Check DCs


Dadalan Turnuroth, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears green leather gloves, a green jacket, and tight pants. His scarlet crest is thinning but still full. His fierce gold eyes like to dwell on things.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He helped his mother out around the business and became quite the natural. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Athletic, Fighting. Flaws: Disease. Bonds: Job, Nature. Occupation: Tailor

Voice: Raspy

Attributes [hide]

Dadalan Turnuroth, Male Dragonborn Monk 1
Medium (6'1") Dragonborn, Neutral Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 10 (+0)14 (+2) 18 (+4)14 (+2)
Skills Athletics +5, Nature +4
Senses Passive Perception 14
Languages Common, Auran, Ignan
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +4

Possessions: Lapis lazuli (10 gp).


Social Check DCs


Ozyman Goodearth, Male Halfling [Permalink]

Personal [hide]

Description: 3'2" and muscular, this western man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His hair is cut close to his head. His otherwise smooth face is marked with small tiny scars.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is obsessed with a lost civilization.

History: He was born in a small mountains village. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature bastard sword.

Motivation: He wants to meet his childhood hero.

Ideals: Athletic. Flaws: Antagonistic, PTSD. Bonds: Poor, Adventurer, Nature. Occupation: Tailor

Voice: Pirate accent

Attributes [hide]

Ozyman Goodearth, Male Halfling Wizard 8
Small (3'2") Halfling, Chaotic Evil (CR 8)
Armor Class 13
Hit Points 15 (8d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 9 (-1)8 (-1) 16 (+3)13 (+1)
Skills Acrobatics +5, Perception +6
Senses Passive Perception 16
Languages Common, Halfling
Attacks Melee +1 / 2d10-2, Ranged +5 / 2d10+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1000 gp.


Social Check DCs


Ekemon Ennui, Male Tiefling [Permalink]

Personal [hide]

Description: Standing 5'8", this man sports green clothing, slightly heavier than average wear. His hair, while still mostly purple, has prominent grey streaks. He has a tattooed face.

Personality: He is overprotective of those who hire his services. He never wears the same outfit twice, unless he absolutely has to.

History: Ekemon hails from a village terrorized by giants. Because his father participated in the massacre of their homeland, giants burned their ranch to the ground and forced them out. He was preparing to flee to the north, but the outbreak of war prevented him and his mother from journeying north to reunite his family. Days after completing his studies, news broke out that his hometown was attacked by giants. Ekemon was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it.

Ideals: Artistic. Bonds: Poor, Guardian, Enemies, Immigrant. Occupation: Junk Dealer

Voice: Draws out vowels

Attributes [hide]

Ekemon Ennui, Male Tiefling Warrior 15
Medium (5'8") Tiefling, Chaotic Good (CR 15)
Armor Class 10
Hit Points 29 (15d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 5 (-3)13 (+1) 14 (+2)17 (+3)
Skills Insight +7, Religion +6
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +9 / 4d8+4, Ranged +5 / 4d8+0, Grapple +4

Possessions: 1000 gp. Rich purple corundum (500 gp). Banded agate (9 gp). Amethyst (160 gp). Red garnet (160 gp). Aquamarine (1300 gp).


Social Check DCs

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