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NPC Generator

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Advanced [show]


Naal Meliamne, Male Elf [Permalink]

Personal [hide]

Description: He is a husky man, who does not wear sleeves and tends to eschew shirts when he can avoid it. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. He has gleaming, smiling violet eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born in the south, but his parents moved at a very young age to the north. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He is terrified, and will act out of fear; and he is not mentally stable, and does not behave rationally

Flaws: Antagonistic, Insane, Fearful. Bonds: Adventurer, Immigrant. Occupation: Engraver

Voice: Complex vocabulary, royal

Attributes [hide]

Naal Meliamne, Male Elf Monk 7
Medium (5'1") Elf, Lawful Good (CR 7)
Armor Class 12
Hit Points 41 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)11 (+0) 13 (+1)16 (+3)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Right-Handed Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. He has a moderate pudge and is not very fit. He keeps his long cinnamon fur kept up in a rat tail. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep yellow.

Personality: His tongue was cut out and he uses sign language. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He now spends his time doing works of charity.

Motivation: He wants nothing more than to rejoin the army; and to protect his home

Ideals: Philantrophist. Flaws: Disease. Bonds: Military. Occupation: Farmer

Voice: Jamaican accent

Attributes [hide]

Right-Handed Shore, Male Tabaxi Ranger 9
Medium (5'6") Tabaxi, Lawful Good (CR 9)
Armor Class 11
Hit Points 34 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)8 (-1) 15 (+2)13 (+1)
Skills Insight +5, Investigation +2
Senses Passive Perception 12
Languages
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 2000 gp. Silver comb with moonstones (1000 gp). Eyepatch with mock eye of sapphire and moonstone (600 gp). Eyepatch with mock eye of sapphire and moonstone (600 gp).


Social Check DCs


Oloric Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. His white hair is cut jaggedly and amateurishly. He tend to wears goggles to shield his eyes.

Personality: Abrasive and pushy, he has a hard time making friends. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He got into the Stableman business at a young age. His family was turned out during the war. He and his family wandered north to less war torn lands. He ran away from his former home and has been making his living as a Stableman for the past few years.

Motivation: He is not mentally stable, and does not behave rationally; and he'd like to take his coworkers down a peg

Ideals: Philantrophist. Flaws: Antagonistic, PTSD, Insane. Bonds: Job. Occupation: Stableman

Voice: Sighs a lot, exhausted

Attributes [hide]

Oloric Goldfinder, Male Dwarf Paladin 2
Medium (4'0") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 23 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)14 (+2) 13 (+1)12 (+1)
Skills Athletics +3, Performance +3
Senses Passive Perception 11
Languages Common, Dwarven, Gnome, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 500 sp.


Social Check DCs


Sun On the Mountaintop, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a husky woman, who wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She keeps her orange fur in a pixie cut. Her amber unseeing eyes seem to look past you.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She pushes her goals aggressively. She is also a coward if confronted.

History: She was born in the north, but her parents moved at a very young age to the west. Like her father and her brother before her, after school she went straight into learning to become a Merchant. She has built up a small fortune and can afford her own way.

Motivation: She desires power and/or immortality; and she is unsatisfied with her job

Flaws: Disease, Fearful. Bonds: Job, Immigrant, Rich, Adventurer. Occupation: Merchant

Voice: Forgets to breathe while speaking

Attributes [hide]

Sun On the Mountaintop, Female Tabaxi Cleric 9
Medium (5'6") Tabaxi, Chaotic Evil (CR 9)
Armor Class 15
Hit Points 70 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)20 (+5) 17 (+3)17 (+3) 12 (+1)13 (+1)
Skills Athletics +4, Deception +4
Senses Passive Perception 11
Languages Common, Infernal, Sylvan, Ignan
Attacks Melee +4 / 3d4+1, Ranged +8 / 3d4+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12644

Possessions: 1900 gp. Blue quartz (4 gp). Red spinel (50 gp). Rock crystal (30 gp). Blue sapphire (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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