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NPC Generator

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Advanced [show]


Vola Beitz, Female Half-Orc [Permalink]

Personal [hide]

Description: She is in excellent shape and prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She has a very tight haircut. She wears large thick round spectacles.

Personality: Stoic and calm, she prefers to meditate than take action. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Her father raised her in a mountain cabin. Vola abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Obtaining odd cultural Tabaxi artifacts is her passion; and to reunite with her old friends

Ideals: Athletic, Disciplined. Bonds: Rich, Adventurer, Nature. Occupation: Spice Merchant

Voice: Laughs frequently while speaking

Attributes [hide]

Vola Beitz, Female Half-Orc Monk 7
Medium (5'3") Half-Orc, True Neutral (CR 7)
Armor Class 11
Hit Points 40 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 14 (+2)12 (+1) 19 (+4)14 (+2)
Skills Insight +7, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Orc, Aquan
Attacks Melee +7 / 2d8+4, Ranged +4 / 2d8+1, Grapple +4

Possessions: 500 gp.


Social Check DCs


Kyle Dulmage, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He typically wears yellow cloth garments or leather armor. He wears his auburn hair up. His green eyes peer out from beneath his top yellow hat.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. A few years later when the east was not economically sound they moved to his current location. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Kyle fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He has passion for adventuring and risk; and obtaining odd cultural human artifacts is his passion

Ideals: Fighting. Bonds: Poor, Adventurer, Slave, Immigrant. Occupation: Glassblower

Voice: Smooth and feminine

Attributes [hide]

Kyle Dulmage, Male Half-Elf Commoner 1
Medium (4'10") Half-Elf, True Neutral (CR 1)
Armor Class 7
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)5 (-3) 16 (+3)10 (+0) 11 (+0)15 (+2)
Skills Animal Handling +2, Arcana +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged -1 / 1d4-3, Grapple +3

Possessions: 50 gp. Chrysoberyl (50 gp).


Social Check DCs


Herleva Hackney, Female Human [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a grey cloak and cross-gartered blue stockings. She has a long golden ponytail with little hanging trinkets. Her eyes, though not visible through her cowl, are brown.

Personality: She is not truly malevolent, but she is obsessed with dancing. She constantly tries to fill her life with dancing. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: Herleva was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Because her mother participated in the massacre of their homeland, drow burned their ranch to the ground and forced them out. She was preparing to flee to the west, but the outbreak of war prevented her and her father from journeying west to reunite her family. Days after completing her studies, news broke out that her hometown was attacked by drow. Herleva was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the drow.

Motivation: To prove her worth to the world.

Ideals: Artistic. Flaws: Impulsive. Bonds: Immigrant, Poor, Enemies. Occupation: Body Guard

Voice: Can't modulate volume

Attributes [hide]

Herleva Hackney, Female Human Paladin 1
Medium (6'0") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)16 (+3) 15 (+2)8 (-1)
Skills Nature +5, Stealth +3
Senses Passive Perception 12
Languages Common, Goblin, Halfling, Gnoll
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 700 sp.


Social Check DCs


Naamah Debauchery, Female Tiefling [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She sports a flattop hair cut. Her silver eyes peer out from beneath her small black hat.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She is skeptical of what others tell her and is slow to trust.

History: She was raised in a mountains tribe. She helped her mother out around the business and became quite the natural. She's also a talented Tanner, but doesn't like to broadcast it.

Motivation: Expand her business; and she'd like to take her coworkers down a peg

Ideals: Philantrophist. Flaws: Shy. Bonds: Nature, Job. Occupation: Dyer

Voice: Strong lisp

Attributes [hide]

Naamah Debauchery, Female Tiefling Fighter 4
Medium (4'9") Tiefling, Neutral Good (CR 4)
Armor Class 9
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 11 (+0)14 (+2) 14 (+2)17 (+3)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 12
Languages Common, Goblin, Gnoll
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3

Possessions: 20000 cp. 1 Breastplate.


Social Check DCs

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