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NPC Generator

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Ability Scores
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Advanced [show]


Fallthra Eversharp, Female Dwarf [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she is wearing colorful clothing, dressed as a Cook. She has dyed her greying brown hair a little too much giving a sharp brown color. Her eyes are brown and she is always smoking a pipe.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She misses her home and complains about the freezing weather, even in summer.

History: She was born in the south. When money was particularly tight she was walking through alleys when she overheard a Cook hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: To end her boredom.

Flaws: Mundane, Disease. Bonds: Immigrant, Poor. Occupation: Cook

Voice: Breathy voice

Attributes [hide]

Fallthra Eversharp, Female Dwarf Commoner 7
Medium (4'1") Dwarf, Neutral Evil (CR 7)
Armor Class 10
Hit Points 29 (7d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)5 (-3) 17 (+3)14 (+2)
Skills Arcana +0, Performance +5
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1

Possessions: 1100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Heskan Bhenkumbyrznaax, Male Dragonborn [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His crest, while still mostly silver, has prominent grey streaks. His eyes, though not visible through his cowl, are red.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Heskan was born in the east. At a young age he loved to build and create. His mother took him hunting and taught him how to get in the mind of other creatures. He struck the Banker job and began his own company from there.

Motivation: He has comitted a past crime that haunts him to this day; and to share knowledge with the world

Ideals: Logical, Persistence. Bonds: Job, Nature, Criminal record. Occupation: Banker

Voice: Whispers

Attributes [hide]

Heskan Bhenkumbyrznaax, Male Dragonborn Rogue 5
Medium (6'6") Dragonborn, True Neutral (CR 5)
Armor Class 10
Hit Points 24 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)12 (+1) 13 (+1)18 (+4)
Skills Perception +4, Persuasion +7
Senses Passive Perception 17
Languages Common, Infernal
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 400 gp. Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Black velvet mask with numerous citrines (40 gp).


Social Check DCs


Gimble Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is wearing the road beaten gear of a warrior. His auburn hair is cut jaggedly and amateurishly. He is baby faced.

Personality: While he acts the brute, he is far gentler than he would appear. He always tries to repair and not replace. It was this mentality that drove him into the Herbalist business.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His first spouse was a Performer, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Regain custody of his son.

Ideals: Fighting, Persistence. Flaws: Mundane. Bonds: Immigrant, Family. Occupation: Herbalist

Voice: Raspy

Attributes [hide]

Gimble Ironhide, Male Gnome Monk 4
Small (3'3") Gnome, Lawful Good (CR 4)
Armor Class 11
Hit Points 32 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 14 (+2)12 (+1) 11 (+0)16 (+3)
Skills Animal Handling +2, Stealth +2
Senses Passive Perception 10
Languages Common, Gnome, Dwarven
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 35000 sp. 1 Minor magic item.


Social Check DCs


Emerald Blossom, Female Tabaxi [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears dark leathers with embroidery. Her fur is black and curly. Her otherwise smooth face is marked with small tiny scars.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: Emerald hails from a village terrorized by dire rats. Cursed with unlife at a very young age, Emerald has worked very hard to control her curse. She has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Athletic, Joker, Fighting. Flaws: Disease. Bonds: Enemies. Occupation: Tailor

Voice: Stutters

Attributes [hide]

Emerald Blossom, Female Tabaxi Bard 3
Medium (5'0") Tabaxi, Chaotic Good (CR 3)
Armor Class 12
Hit Points 23 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)14 (+2) 14 (+2)10 (+0)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 12
Languages Common, Gnome, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 400 gp. 1 Half-Plate.


Social Check DCs

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