Kasdeya Cacophony, Female Tiefling [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She wears a black vest with golden trim over her white shirt. Her green leather gloves and pants are well-kept, and her black boots flare out at the collars. She keeps her black hair in a pixie cut. She has black eyes.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Butcher arts, while her mother instructed her in etiquette, music and courtly manner. She went to a religious school and was inspired by the priests there in charitable deeds. She has built up a small fortune and can afford her own way.
Motivation: To reunite with her old friends; and she has passion for adventuring and risk
Ideals: Justice. Flaws: Shy. Bonds: Rich, Religious, Adventurer. Occupation: Butcher
Voice: Low range voice
Attributes [hide]
Medium (6'5") Tiefling, True Neutral (CR 8)
Armor Class 13
Hit Points 49 (8d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 17 (+3) | 15 (+2) | 11 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +3
Possessions: 9000 sp.
Shava Moral, Female Tiefling [Permalink]
Personal [hide]
Description: She wears a black shirt, with a tan mid length skirt with tan tights and flats, usually wearing a coat over them. She is portly but not overly obese. Her hair is short and white. She has several tiny amethyst earrings on each ear.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: She was born the only child of a wealthy merchant. Her father took her hunting and taught her how to get in the mind of other creatures. She has built up a small fortune and can afford her own way.
Motivation: She has money and likes to spend it.
Ideals: Fighting, Entrepeneur. Flaws: Antagonistic. Bonds: Rich, Nature. Occupation: Spice Merchant
Voice: Hollow voice
Attributes [hide]
Medium (5'0") Tiefling, Neutral Evil (CR 8)
Armor Class 12
Hit Points 41 (8d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 15 (+2) | 9 (-1) | 13 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 4 | 3 | 3 |
Possessions: 700 gp. Freshwater pearl (14 gp). Black star sapphire (1000 gp). Rich purple corundum (1000 gp). Tourmaline (140 gp). Peridot (80 gp). White opal (1000 gp).
Tyna Littlefoot, Female Halfling [Permalink]
Personal [hide]
Description: She wears a white costume with the symbols of the sun god on her torso. She is portly but not overly obese. Her black hair is heavily combed to the left. Her eyes are violet and she is always smoking a pipe.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.
History: Tyna lived on a farm with her mother, near the main road leading to a nearby town. Her family was turned out during the war. She and her family wandered east to less war torn lands. She has dedicated herself to building a better kind of golem.
Motivation: To reunite with her old friends; and wants to raise her children well
Ideals: Optimist. Flaws: PTSD. Bonds: Has a crush, Adventurer, Family. Occupation: Baker
Voice: Puts emphasis on the wrong words
Attributes [hide]
Small (3'2") Halfling, Lawful Evil (CR 3)
Armor Class 14
Hit Points 33 (3d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 17 (+3) | 16 (+3) | 16 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Aquan, Druidic, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 18000 cp. Large well-done wool tapestry (100 gp).
Elysande Badger, Female Human [Permalink]
Personal [hide]
Description: A 5'3" southern woman, she wears rags and sports a simple walking cane. Her long black hair reaches down to her waist. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Elysande is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She enjoys reading and quiet.
History: She was always a brilliant, if unscrupulous mind. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She has dedicated herself to building a better world.
Motivation: She wants to meet her childhood hero; and she desires power and/or immortality
Ideals: Extrovert, Logical. Flaws: Insane. Bonds: Poor, Military, Adventurer. Occupation: Ruler
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 6)
Armor Class 13
Hit Points 64 (6d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 16 (+3) | 16 (+3) | 15 (+2) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Abyssal, Draconic
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 200 gp.
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Their contribution stands as a beacon of hope for all adventurers!


