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NPC Generator

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Advanced [show]


Drogo Lincoln, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a brown costume with the symbols of the four houses of cards on his torso. With a patchy brown beard and wild brown hair. He has brown eyes and a brown hat with a tan feather.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was an apprentice working in his father's forge. He tends to his Animal Trainer job now, and dutifully fulfills any obligations he has.

Motivation: He has a rivalry with the Church that dominates his actions; and he'd like to take his coworkers down a peg

Flaws: Shy, Forgetful. Bonds: Immigrant, Job, Religious. Occupation: Animal Trainer

Voice: Timid voice

Attributes [hide]

Drogo Lincoln, Male Human Barbarian 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 28 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 13 (+1)14 (+2) 13 (+1)9 (-1)
Skills Intimidation +1, Nature +4
Senses Passive Perception 11
Languages Common, Celestial, Gnome
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1

Possessions: Moonstone (30 gp). Brown-green garnet (100 gp). Lapis lazuli (4 gp). Hematite (4 gp). 1 Minor magic item.


Social Check DCs


Caeldrim Qualanthri, Male Elf [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of the four houses of cards around his neck, and a morningstar on his belt. His red hair is cut short. He has hazel eyes.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He cannot resist a sob story and will often dote over anyone who has one.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Herbalist arts, while his father instructed him in etiquette, music and courtly manner. Caeldrim was born on a far eastern desert where he grew up under the tutelage of his mother, an expert Herbalist. Recently he has begun working with bootleggers and crooks.

Motivation: He has comitted a past crime that haunts him to this day; and money/treasure

Ideals: Fighting, Philantrophist. Bonds: Criminal record, Rich, Immigrant. Occupation: Herbalist

Voice: Soft and mumbly

Attributes [hide]

Caeldrim Qualanthri, Male Elf Expert 6
Medium (5'0") Elf, Chaotic Neutral (CR 6)
Armor Class 14
Hit Points 46 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 16 (+3)14 (+2) 16 (+3)12 (+1)
Skills Deception +4, Medicine +6
Senses Passive Perception 13
Languages Common, Elven, Ignan, Infernal
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4

Possessions: 60000 cp. 1 Minor magic item.


Social Check DCs


Morana Daraln, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a grey costume with the symbols of strength on her torso. Her attire stands in sharp contrast to her shortbow, which is beautifully polished and possesses an ornate carving of a butterfly on it. Her chestnut hair is lengthy and is close to two feet long. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: Eccentric and domineering, Morana will drive conversation. She believes the world needs to unite to get rid of dire rats once and for all.

History: Morana hails from a village terrorized by dire rats. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Morana fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: An old rival family wants her found; and regain custody of her son

Ideals: Extrovert, Fighting. Bonds: Enemies, Criminal record, Family. Occupation: Bricklayer

Voice: Sensual and smooth

Attributes [hide]

Morana Daraln, Female Dwarf Paladin 2
Medium (4'0") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 26 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 18 (+4)16 (+3) 13 (+1)8 (-1)
Skills Intimidation +1, Religion +5
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll, Druidic, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 2000 sp. 1 Masterwork Common Melee.


Social Check DCs


Paggen Pilwicken, Male Gnome [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he sports blue clothing, slightly heavier than average wear. His hair is auburn and curly. His eyes are a pleasant amber.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. Flattery will make him almost putty in your hands.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Paggen took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He desires power and/or immortality.

Ideals: Gifted. Flaws: Greedy, Selfish. Bonds: Adventurer. Occupation: Slave Trader

Voice: Spanish accent

Attributes [hide]

Paggen Pilwicken, Male Gnome Adept 2
Small (3'6") Gnome, Neutral Good (CR 2)
Armor Class 13
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)13 (+1) 12 (+1)10 (+0)
Skills Persuasion +2, Stealth +4
Senses Passive Perception 11
Languages Common, Gnome, Orc
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 360 gp.


Social Check DCs

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