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NPC Generator

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Advanced [show]


Sybil Hartford, Female Human [Permalink]

Personal [hide]

Description: She wears brown painted combat armor at almost all times. Her skin is fair and her fingers are delicate and long. Her silver hair is smooth and relatively long. Her amber eyes dart from person to person to random spaces in the air.

Personality: Always inclined to offer people food she seems plenty friendly. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: Born in a small village she learned the ways of the warrior from her mother. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Due to her spouse's obsession with being a Engraver they were divorced and she won custody of their son. She worked as a Healer, and she later adopted a second son.

Motivation: To unite with her brother.

Ideals: Philantrophist, Fighting. Bonds: Family, Mentor. Occupation: Healer

Voice: Loud with bravado

Attributes [hide]

Sybil Hartford, Female Human Warrior 2
Medium (5'8") Human, Neutral Evil (CR 2)
Armor Class 14
Hit Points 8 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 7 (-2)10 (+0) 9 (-1)15 (+2)
Skills Acrobatics +6, Deception +4
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4

Possessions: 290 gp.


Social Check DCs


Arara Iranapha, Female Half-Elf [Permalink]

Personal [hide]

Description: She is an average looking southern female in her early mid-life. She wears dull yellow sweaters, loose green pants, and alligator leather shoes. Beneath her sweater she keeps a concealed kukri, just in case. Sporting a white mohawk this woman's hair draws a lot of attention. She has several tiny aquamarine earrings on each ear.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: From birth she was tutored by a cruel and relentless mentor. She was an athlete and attended two major summer competitions. She never won. Since then, she has sought to make the best of life.

Motivation: She is greedy.

Ideals: Optimist, Opinionated, Athletic. Bonds: Rich, Mentor. Occupation: Navigator

Voice: High pitched, excited

Attributes [hide]

Arara Iranapha, Female Half-Elf Barbarian 5
Medium (5'5") Half-Elf, True Neutral (CR 5)
Armor Class 12
Hit Points 34 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 9 (-1)13 (+1) 11 (+0)13 (+1)
Skills Medicine +3, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Elven, Halfling
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Bûbol Charlton, Male Half-Orc [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he likes to wear ponchos typically of a light black in addition to tight pants. His silver hair has been sun bleached extensively. His eyes are violet.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: The child of western immigrants he idolized his mother. Before the accident, he was one of the most outspoken anti-Tiefling activists. He was mortally wounded, saved by a kind and fast-acting Tiefling doctor. After a long history of fighting, Bûbol and his spouse have recently divorced.

Motivation: An old rival family wants him found; and find a way to reverse the transformation of his sister

Ideals: Joker. Flaws: Antagonistic, Racist. Bonds: Immigrant, Family. Occupation: Bricklayer

Voice: Speaks with a cold

Attributes [hide]

Bûbol Charlton, Male Half-Orc Bard 6
Medium (6'9") Half-Orc, Lawful Good (CR 6)
Armor Class 12
Hit Points 12 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 7 (-2)11 (+0) 11 (+0)15 (+2)
Skills Deception +5, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 800 gp.


Social Check DCs


Manfred Morley, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a brown Stetson hat and brown clothes. He has done his best to style his red hair to look like a famous performer. He wears round tiny glasses practically rammed into his face.

Personality: Manfred hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. The war was a terrible time for him, and Manfred does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He is the product a well kept family trust fund and as such has never really known need. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He has money and likes to spend it.

Ideals: Artistic, Entrepeneur. Flaws: Depressed. Bonds: Immigrant, Military, Rich. Occupation: Spy

Voice: Speaks with a cold

Attributes [hide]

Manfred Morley, Male Human Barbarian 11
Medium (5'2") Human, Chaotic Neutral (CR 11)
Armor Class 12
Hit Points 115 (11d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 16 (+3)9 (-1) 14 (+2)12 (+1)
Skills Sleight of Hand +6, Survival +6
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2

Possessions: 2800 gp. Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Silver comb with moonstones (800 gp). Silver ewer (70 gp). An abacus with copper, silver and gold markers (110 gp). Cloth of gold vestments (110 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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