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NPC Generator

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Advanced [show]


Quespa Ophinshtalajiir, Female Dragonborn [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she is renowned for her bright green dresses and hats. Her white crest is smooth and relatively long. She has gleaming, smiling gold eyes.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. Quespa is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.

History: She was born to loving parents in a slum to the south. Cursed with a spirit at a very young age, Quespa has worked very hard to control her curse. She became a Architect soon after.

Motivation: She has passion for adventuring and risk; and balancing her hectic life and new architect responsibilities is difficult

Flaws: Greedy, Disease. Bonds: Poor, Family, Job, Adventurer. Occupation: Architect

Voice: Can't modulate volume

Attributes [hide]

Quespa Ophinshtalajiir, Female Dragonborn Commoner 1
Medium (6'4") Dragonborn, Lawful Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 14 (+2)9 (-1) 12 (+1)11 (+0)
Skills Acrobatics +4, Animal Handling +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 120 gp. Chrysoberyl (70 gp).


Social Check DCs


Emeny Cotton, Female Human [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Humans. Her skin is dark but she possesses many red ritualistic tattoos. She dresses in collared shirts and wears a proper scarf over her head. She keeps her black hair in a flapper bob. Her brown eyes dart from person to person to random spaces in the air.

Personality: She is happy with her job as a Healer. She turns her eye from what people do, preferring to live and let live. Energy wise she seems alert and responsive.

History: She was born to a pair of big game hunters, but was frequently ill as a child. A serious injury left her father unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm father. She inherited the family business which she has now maintained for 2 years.

Motivation: She is unsatisfied with her job; and further expansion of business

Ideals: Professionalism. Flaws: Disease. Bonds: Poor, Job, Debt. Occupation: Healer

Voice: Cold and demanding tone

Attributes [hide]

Emeny Cotton, Female Human Aristocrat 1
Medium (5'0") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)14 (+2) 10 (+0)18 (+4)
Skills History +4, Investigation +4
Senses Passive Perception 10
Languages Common, Aquan, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 20 pp.


Social Check DCs


Carrie Horineth, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He keeps his black hair in a flapper bob. He has a dull look in his green eyes.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. His job bores him to no end. He has decided to make it more interesting.

History: Carrie lived on a farm with his mother, near the main road leading to a nearby town. He helped his mother out around the business and became quite the natural. Recently he has begun working with bootleggers and crooks.

Motivation: Seeks redemption; and to unite with his brother

Ideals: Athletic. Flaws: Shy. Bonds: Adventurer, Criminal record, Family, Job. Occupation: Bounty Hunter

Voice: Irish accent

Attributes [hide]

Carrie Horineth, Male Half-Elf Warlock 3
Medium (5'9") Half-Elf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)11 (+0) 11 (+0)15 (+2)
Skills Animal Handling +2, Arcana +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: 200 gp. Silver pearl (150 gp).


Social Check DCs


Caelynn Nailo, Female Elf [Permalink]

Personal [hide]

Description: She wears a worn and beaten armor. She carries with her a set of greataxes, each one with a topaz on the hilt. She only wears one on her belt and the other on her back. Her silver hair has been sun bleached extensively. Her blue eyes dart around the room hyper actively observing anyone and anything.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: Her parents moved while she was still in utero so she is the first generation to be born here. While she appears to be a normal Elf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Caelynn fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She is not mentally stable, and does not behave rationally; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Insomniac, Shy, Insane. Bonds: Immigrant. Occupation: Locksmith

Voice: Tuts and clicks tongue

Attributes [hide]

Caelynn Nailo, Female Elf Expert 3
Medium (4'7") Elf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)13 (+1) 12 (+1)13 (+1)
Skills Deception +3, Performance +3
Senses Passive Perception 11
Languages Common, Elven, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs

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