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NPC Generator

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Advanced [show]


Callybon Daergel, Female Gnome [Permalink]

Personal [hide]

Description: She wears a simple burlap shirt and baggy pants. She conceals her falchion with her veritable burlap sack of a shirt. She has a moderate pudge and is not very fit. Her hair is greying and her face has many wrinkles. She has gleaming, smiling hazel eyes.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Her father was very strict, and drilled into her lessons on being the perfect lady. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: A deep hatred of drow; and several ex partners dislike her way of doing things and want revenge

Ideals: Impeccable. Flaws: Shy, Mundane, Disease. Bonds: Enemies. Occupation: Healer

Voice: Scratchy, weak

Attributes [hide]

Callybon Daergel, Female Gnome Rogue 4
Small (3'1") Gnome, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 19 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 11 (+0)9 (-1) 13 (+1)12 (+1)
Skills Athletics +2, Religion +1
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +1

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Matilda Shelby, Female Human [Permalink]

Personal [hide]

Description: She wears a brown shirt, with a tan mid length skirt with tan tights and flats, usually wearing a coat over them. She carries with her a set of nunchakus, each one with a opal on the hilt. She only wears one on her belt and the other on her back. Her chestnut hair is lengthy. Her hazel eyes are slightly larger than normal.

Personality: She has a massive crush on the younger sibling of the Laborer who has hired her part-time. Around other people she will do her best to conceal her emotions and appear jolly.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. A freak accident while working with her Adventurer mother left her crippled. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Matilda fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She has a crush on the local Adventurer.

Ideals: Fighting. Flaws: Shy, Disease, Insomniac. Bonds: Has a crush. Occupation: Laborer

Voice: Thin and wheezing

Attributes [hide]

Matilda Shelby, Female Human Druid 10
Medium (5'5") Human, Chaotic Neutral (CR 10)
Armor Class 10
Hit Points 73 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 16 (+3)13 (+1) 18 (+4)12 (+1)
Skills Insight +8, Persuasion +5
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +6 / 3d6+2, Ranged +4 / 3d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16644332000

Possessions: 150 pp. Freshwater pearl (9 gp). Amber (110 gp). Moss agate (9 gp).


Social Check DCs


Sannl Goblinbane, Female Dwarf [Permalink]

Personal [hide]

Description: She is well dressed, but even with her fine clothing she looks run-down. Her auburn hair is smooth and relatively long. Her blue eyes have a joyful gleam in them most of the time.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: She was born to a criminal king-pin and mafia family She made a point of taking high paying jobs and getting most of it up front. During her travels, Sannl and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Sannl discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Sannl fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.

Motivation: Wants to have a good time and be beloved; and obtaining odd cultural halfling artifacts is her passion

Ideals: Optimist. Flaws: Emotional, Disease. Bonds: Adventurer, Criminal record. Occupation: Sage

Voice: Excited and jittery

Attributes [hide]

Sannl Goblinbane, Female Dwarf Commoner 5
Medium (4'2") Dwarf, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 33 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 19 (+4)10 (+0) 10 (+0)12 (+1)
Skills Animal Handling +3, Deception +4
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3

Possessions: 800 gp. Freshwater pearl (14 gp).


Social Check DCs


Quarion Almeida, Male Half-Elf [Permalink]

Personal [hide]

Description: This western man is wearing a long, violet, dusty cloak. His clothes are grease stained in places. He has shaved his head bald. His amber eyes are passionate and lively.

Personality: He will rave to anyone who will listen. He works hard and plays hard.

History: He was born in the west, but his parents moved at a very young age to the south. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He became a Slave Trader soon after.

Motivation: Wants to open a new tavern; and he is unsatisfied with his job

Flaws: Insane, Hedonist. Bonds: Poor, Immigrant, Military, Job. Occupation: Slave Trader

Voice: Rolls R's

Attributes [hide]

Quarion Almeida, Male Half-Elf Fighter 1
Medium (4'11") Half-Elf, Neutral Good (CR 1)
Armor Class 7
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)4 (-3) 14 (+2)16 (+3) 14 (+2)12 (+1)
Skills Animal Handling +4, Sleight of Hand -1
Senses Passive Perception 12
Languages Common, Elven, Giant, Terran, Auran
Attacks Melee +2 / 1d4+0, Ranged -1 / 1d4-3, Grapple +0

Possessions: 100 gp.


Social Check DCs

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