Barendd Deepdelver, Male Dwarf [Permalink]
Personal [hide]
Description: This tall, slender man typically wears grey cloth garments or leather armor. He keeps his long red hair kept up in a rat tail. His hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A freak accident while working with his Spice Merchant father left him crippled. He's also a talented Spice Merchant, but doesn't like to broadcast it.
Motivation: Seeks redemption; and he is a bit of a kleptomaniac
Ideals: Philantrophist, Gifted. Flaws: Disease. Bonds: Job, Criminal record. Occupation: Slave Trader
Voice: Strong lisp
Attributes [hide]
Medium (4'1") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 21 (2d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 14 (+2) | 18 (+4) | 14 (+2) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Sylvan, Goblin
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 700 sp.
Lidda Underbough, Female Halfling [Permalink]
Personal [hide]
Description: The dark-skinned woman stands 2'9" and tends to wear a large white jacket. She keeps her silver hair in a pixie cut. Her brown eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She is a big fan of imagination and believes people should spend more time reading and writing.
History: She was born to a criminal king-pin and mafia family In her 18th year, her parents were killed by a drow raid, leaving Lidda alone in the world. After a stint in an orphanage, she was adopted. Days after completing her studies, news broke out that her hometown was attacked by drow. Lidda was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the drow.
Motivation: She is wracked by social anxiety; and someone believes her a fraud
Ideals: Impeccable, Logical. Flaws: Addict, Fearful. Bonds: Criminal record, Enemies. Occupation: Layabout
Voice: Draws out vowels
Attributes [hide]
Small (2'9") Halfling, Neutral Evil (CR 7)
Armor Class 14
Hit Points 16 (7d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 5 (-3) | 17 (+3) | 9 (-1) | 9 (-1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +0 / 2d8-3, Ranged +6 / 2d8+3, Grapple +3
Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Lilith Carrion, Female Tiefling [Permalink]
Personal [hide]
Description: With grey face paint in a stripe pattern across her face, she is generally shirtless and showing off her tattooed chest. Her silver hair is lengthy and is close to two feet long. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. Flattery will make her almost putty in your hands.
History: She got into the Merchant business at a young age. Her childhood dream was to be a Armorer, but she was a colossal failure. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: A need for knowledge about a nearby landmark.
Flaws: Selfish. Bonds: Family, Job, Adventurer. Occupation: Merchant
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'1") Tiefling, Lawful Good (CR 7)
Armor Class 12
Hit Points 78 (7d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 14 (+2) | 16 (+3) | 17 (+3) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Terran, Infernal, Ignan
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
Possessions: 1000 gp. Eye agate (16 gp). Tourmaline (40 gp). Alexandrite (400 gp). Eye agate (16 gp).
Guy Hartford, Male Human [Permalink]
Personal [hide]
Description: The light-skinned man stands 5'7" and sports brown clothing, slightly heavier than average wear. His silver hair is cut short with large spiked bangs in the front. He has gleaming, smiling amber eyes.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Guy was raised in a hard working conservative environment. He helped his father out around the business and became quite the natural. He has set out to sabotage the competition.
Motivation: Further expansion of business; and to unite with his brother
Flaws: Antagonistic, Impulsive. Bonds: Job, Family. Occupation: Carpenter
Voice: Australian accent
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 11)
Armor Class 10
Hit Points 30 (11d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 10 (+0) | 11 (+0) | 16 (+3) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Dwarven, Giant, Abyssal
Attacks Melee +7 / 3d8+3, Ranged +4 / 3d8+0, Grapple +3
Possessions: 2700 gp. Banded agate (12 gp). Silver pearl (120 gp). Brown-green garnet (120 gp). Zircon (30 gp). Black pearl (1400 gp). Blue sapphire (700 gp). Sardonyx (30 gp). Fire opal (700 gp). Silver pearl (120 gp).
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Their contribution stands as a beacon of hope for all adventurers!


